Embracer-owned Lost Boys Interactive confirms 'difficult' layoffs

The Brr-Zerker in Tiny Tina's Wonderlands
(Image credit: Gearbox)

Lost Boys Interactive has become the latest Embracer-owned studio to undergo layoffs, as former producer Jared Pace said on LinkedIn (via Game Developer) that "a sizable portion" of its workforce has been let go.

The Lost Boys Interactive website describes the studio as "a wholly owned yet independent subsidiary of Gearbox Software," and "a proud member of the Embracer Group." Its past credits include Square Enix's The Quiet Man, and less unfortunately, Tiny Tina's Wonderlands and Diablo 4. It became a Gearbox studio less than two years ago, in June 2022.

"It seems a sizable portion of Lost Boys Interactive was laid off today, including myself," Pace wrote. "Still trying to understand the scope of it all, but sadly—this is a song and dance we're all familiar with."

Pace's report was corroborated by numerous other Lost Boys employees including art director Nick Barone, who described the layoffs as "the hardest day of my career."

"Even though I was spared in the company-wide layoff at Lost Boys Interactive, so many talented artists and flat-out fantastic people were let go," Barone wrote. "I simply do not have the words to convey how much all of the relationships that I formed have meant to me personally and if anyone needs a reference do not hesitate to reach out."

"Unfortunately, I am part of the people impacted by the layoffs at Lost Boys Interactive under the Gearbox/Embracer Group," concept artist Patricia Lan-Anh D. wrote. "LBI is an amazing studio and has truly been a highlight of my career. I've enjoyed my time there with all the wonderful, quirky and talented folks who I will miss very much! I hope we cross paths again, best wishes to everyone and those affected!"

In a statement provided to PC Gamer, Lost Boys Interactive confirmed that employees have been let go. 

"Lost Boys Interactive made the difficult decision to restructure our studio to ensure we can succeed in spite of headwinds facing the industry right now," a studio representative said. "Unfortunately, this does mean we will separate from some of our team members and we’re working closely with those affected. We know this is a hard time for this talented and experienced group of people and will provide support and assistance through this transition to those leaving."

2023 was a brutal year for layoffs in the videogame and tech business and 2024 has so far been no better. Even though we're only two weeks into the year, Bossa Studios, Unity, Twitch, and Discord have all made significant cuts to staffing already. Most of them have cited overly aggressive expansion during the opening years of the Covid-19 pandemic and the subsequent need to "reset," as Unity put it, but the Embracer Group is a unique case: After rapidly expanding into a genuine gaming behemoth, the Swedish holding company fell into trouble in May 2023 after a $2 billion investment deal, reportedly with Saudi Arabia's Savvy Games, fell apart at the last minute. Since then, Embracer has laid off hundreds of employees across its studios, and closed Versus Evil, Free Radical Design, Campfire Cabal, and Volition outright.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.