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Doom Eternal's official soundtrack wasn't mixed by its composer, and you can tell

(Image credit: Bethesda)

Doom Eternal is quite the looker, if you're a fan of heavy metal hellscapes, but its your ears that get the biggest treat. Composer Mick Gordon's monster of a soundtrack is the perfect accompaniment to all the demonic carnage, but there's something not quite right about the newly released OST. 

If you've been listening to the soundtrack and trying to figure out why it sounds off compared to its predecessor, audio blogger thatACDCguy has broken down what's changed in a Twitter thread. 

Comparing BFG Division from Doom (2016) with the Doom Eternal version, they found some notable differences in the track's wavelengths. Take a look below. 

The audiophile goes on to explain that the new version features less dynamic range between instruments, resulting in smoother wavelengths and making the instruments all compete for your ears' attention. 

Thankfully, it's still a killer OST, even with the questionable mix, and should be a treat for the ol' ear drums even when streamed via the likes of Spotify, where the quality has been reduced. That version is due in the "coming weeks." But it's perhaps not all it could have been. 

Gordon responded, offering an explanation: he didn't mix that track. Apparently the composer mixed a "small handful" of them, which haven't been as compressed. 

He doesn't sound too impressed, suggesting that he wasn't involved in the decision. Following this, a fan allegedly reached out to the composer on Instagram, which they shared on Reddit, asking if he'd work with id on future Dooms. "Doubt we'll work together again," he said.  

I reached out to Gordon to get more details on the mix and his relationship with id and Bethesda. 

"I take a lot of pride in my work," Gordon told me. "It’s all I do, it’s all I have and I pour my heart and soul into it." He added that he's still trying to understand the situation himself and has no further comments at this time. 

As well as composing Doom and Doom Eternal's soundtracks, Gordon was behind the music of both modern Wolfensteins, along with a long list of other games, so hopefully this won't put him off delighting (and terrifying) our ears in the future.  

Fraser is the sole inhabitant of PC Gamer's mythical Scottish office, conveniently located in his flat. He spends most of his time wrangling the news, but sometimes he sneaks off to write lots of words about strategy games.