Divinity: Original Sin 2
Latest about Divinity: Original Sin 2

If you want to get caught up with Larian's pre-Baldur's Gate work, $157 worth of Divinity games are on sale on Steam for $23
By Ted Litchfield published
news Far out, man.

Larian's learnt a lot from Baldur's Gate 3 going into Divinity, including the fact that hand-crafted loot is probably better: 'Randomization did not save us much time'
By Harvey Randall published
News Trimming the phat from the loot.

Divinity: Original Sin 2's brilliant armor system is one of a kind in RPGs, and I'm bummed we'll apparently never see it again
By Ted Litchfield published
en garde Sic transit gloria mundi.

Swen Vincke warns Divinity newcomers that they probably shouldn't play the early games in the series: 'They're a bit outdated by now,' which is putting it very mildly
By Andy Chalk published
news They were brilliant in their day, but that was 20-some years ago.

'It's not a clone of D:OS2': 6 big takeaways from our interview with Larian after the reveal of Divinity
By Wes Fenlon published
Roundup What is Divinity's combat like, what does "more ambitious" than Baldur's Gate 3 mean, how far into development is it, and more questions answered.

Divinity: Original Sin 2 has shot back up the Steam charts after Larian's Game Awards announcement, and it just got a surprise Switch 2 version, too
By Jody Macgregor last updated
News Have fun in Fort Joy, everybody.

Forget Divinity: Original Sin 3: For its Baldur's Gate 3 follow-up, I implore Larian to revisit its okayest game
By Justin Wagner published
Stop booing me I'm not talking about Ego Draconis. Even okayer than that.

You can buy every RPG Larian ever made before Baldur's Gate 3 for around $30 on Steam right now
By Andy Chalk published
news No one has as many friends as the man with many RPGs.

The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook
By Lincoln Carpenter published
Original Sins The studios behind these mega hits spent more than a decade iterating on their favorite design ideas until they went supernova.

The Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series: 'We're not going to do a piss poor job with a game that's part of an IP that we care about'
By Robin Valentine published
ABOVE BOARD Publishing coordinator Kieron Kelly on Larian's enduring love for Divinity and tabletop gaming.
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