Destiny 2 has a matchmaking bug that can be fixed by walking slowly
Also, Power requirements for the Lost Forges is being tweaked.
If you're having trouble entering the Blind Well PvE arena in Destiny 2, you're not alone. There's apparently a common bug preventing players from accessing the mode – at least, it's common enough that Bungie was prompted to issue a temporary workaround today while they work on fixing it.
And that workaround is an odd one. The instructions are to walk into the Blind Well slowly, via the right side hallway while hugging the wall. Do not, under any circumstances, try entering via the left side hallway: it's a waste of time.
Walking slowly into the arena has apparently been a trick to expedite matchmaking for a while, but it's funny to see Bungie openly acknowledging it. Here's their tweet:
We have identified an issue with matchmaking within the Blind Well. As a workaround while we work on a fix, players are advised to enter the Blind Well slowly via the right side hallway while hugging the wall.December 6, 2018
In other less amusing but no less pressing news, Bungie has made some changes to Power requirements for the Lost Forges of the Black Armory, after feedback from players that the Power requirements are too high.
"Over the past day, we’ve been taking in your feedback. It's become clear that we made the initial Power requirements for the Lost Forges too high, keeping those sweet new rewards out of reach. Some players at 600 Power have been unable to dive in and beat the final boss without grinding for new Power first," reads the update.
"We have just delivered a server-side update to reduce the Power requirements for all the encounters in the Lost Forges... We fully acknowledge that this is a small move, but it is the one that we can make today. This is not the full extent of the changes to the player experience that we are investigating, but it should give Guardians at 600 Power a better chance at completing the activity."
You can read the full update here.
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Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.
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