Demise is an FPS where you can see 360 degrees at once
It's as hard to stomach as it sounds.
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Demise is a hard game because aside from shooting floating robo-things, you have to not puke. It's an FPS that shows you everything around you at the same time: an entire 360 degree view mapped onto one screen.
For whatever reason you can only play Demise with a controller, and the slightest pressure on the analog stick swiftly spins the bulbous grey hallways around your head, signaling to your stomach that the deities have forsaken humanity and the digestive organ rebellion has begun. I played two hours of Half-Life 2 on an Oculus Rift DK1 and felt fine. It took two minutes before I was hammering Esc—ineffectively—to try to make Demise go away.
If you're up for the challenge, it's a cool idea, albeit one I and I'm sure others have experimented with by cranking the FOV up in old shooters—not quite the same thing, but with similar gut trouble. (This is how cool people play Quake 2.)
Demise was created by Yan Knoop, Keano Raubun, and Mikkel Bøgeskov Svendsen, and Jack Beeby during last year's Nordic Game Jam. We noticed it and gave it a go thanks to Chris Priestman's recent tweet. You can download it free here.
The 2017 Nordic Game Jam is happening this April. I look forward to seeing what comes of it, so long as it isn't the bagel I had that morning.
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Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

