Skip to main content

Borderlands: The Pre-Sequel mod enables third-person camera view

Borderlands: The Pre-Sequel
Audio player loading…

I've never been a big fan of the third-person perspective in shooters. I can tolerate it for particularly good games, like Max Payne or Spec Ops: The Line, but all in all I'll take the first-person perspective any day of the week. But if you're a third-person aficionado who wishes Borderlands: The Pre-Sequel could be enjoyed from an over-the-shoulder view, this mod will be right up your alley.

Developed by YouTube user TFXLive, the mod enables an over-the-shoulder camera in Gearbox's latest Borderlands game. TFXLive made a third-person mod for Borderlands 2 a couple years ago but it required the separate Cheat Engine software to operate, whereas this one is entirely stand-alone and works on all versions of Borderlands: The Pre-Sequel.

It's also quite easy to use: Just download and unzip the file, fire up Borderlands: The Pre-Sequel, alt-tab out of it, run the mod executable (as an admin), then alt-tab back into the game and press F5 twice to activate. At that point, assuming you hear the "beep," the F5 key will switch between first and third-person perspectives; if you're comfortable horsing around with .INI files, you can also change your character's on-screen alignment to be more centered in the third-person view.

The mod automatically switches from third-person view to iron sights or scope when appropriate, and of course it allows you to really enjoy all those character skins and heads you pick up during the game. Based on the gameplay trailer, it seems to work quite well, and looks pretty good, too. Want it? Get it at YouTube.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.