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Twin-stick roguelite I, Dracula: Genesis hits early access

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(Image credit: Moregames)

If the Bitmap Brothers had made Enter the Gungeon or Nuclear Throne, it would look something like I, Dracula: Genesis, an isometric, twin-stick, roguelite shooter that's just launched in Steam Early Access (opens in new tab). There's a fun, tantalising demo on Game Jolt (opens in new tab) (though be warned that it's time-limited, and fairly brief).

You might be wondering whether you need another action-heavy roguelite in your life. But I, Dracula stands out with the squishy excess of its detailed pixel art, and its refreshingly maximalist attitude: this is a world of mutants and guns, magic and Dracula. I found the demo pretty overwhelming, in a good way.

Of the early access release, developer Moregames says, "If you enjoy your typical Roguelite/Roguelike experience, this is what you’re going to find here—times a dozen. Procedural generation, lots and lots of upgradeable weapons, spells, perks, alien artefacts, strange technological and magical devices, enemies, NPCs, traps, custom events and hidden shops. So many of those, you'll feel overpowered. On the surface it is a beautiful isometric twin-stick shooter, but inside there's a huge emphasis on depth, variety, replayability and discovering all those amazing synergies that make your eyes pop!"

This early access release appears sizable, while the full release will add in more heroes, enemies, items, areas etc. That's expected either at the end of 2020, or in the Summer of next year, depending on whether you believe the Steam page or the press release. But either way, this is one to keep an eye on.

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.