Skip to main content

Super Smash Bros. Melee emulation now has a fully-featured online mode

(Image credit: Nintendo)

Super Smash Bros. Melee didn't ship with online features—it released in 2001 exclusively for the GameCube. The Dolphin emulator changed that, allowing players to compete online in what is still considered the best competitive Smash game.

Those online features are now greatly improved thanks to the development of Slippi, a fan-made plug-in for Dolphin. It has an impressive features list, but most important is the implementation of rollback netcode, which is considered basically mandatory for competitive online fighters due to its efficiency at eliminating lag and input delay.

On the Switch, Super Smash Bros. Ultimate doesn't have rollback netcode, which now makes it far less viable for online competitive play compared to its much older (emulated) GameCube sibling. Some studios, like Mortal Kombat 11's NetherRealm, have retrofitted rollback netcode into already shipped games due to its superiority.

The netcode, especially, is a godsend for a competitive community forced to stay at home due to the COVID-19 pandemic. But Slippi offers a bunch of other cool stuff as well: It has online matchmaking for "quickly finding nearby opponents," it generates a wealth of gameplay statistics, and it automatically saves replays.

Smash pro Leffen outlines the benefits of Slippi in the video embedded below, and if you're wanting to install it yourself, there's also a tutorial here.

Shaun is PC Gamer’s Australian editor and news writer. He mostly plays platformers and RPGs, and keeps a close eye on anything of particular interest to antipodean audiences. He (rather obsessively) tracks the movements of the Doom modding community, too.