Dark review
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Dark review

Our Verdict

A work of sulky blandness that does itself no favours by latching onto better games and cooler vampires.

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Before Dark even begins, it spends a couple of hours staring into the mirror and hating its wannabe-vampire self for still having a reflection. It's That Guy at the goth club, desperate to fit in, its clothes and makeup a copied uniform rather than a personal statement. Just for starters, its protagonist is called 'Eric Bane'. Please let that sink in.

Part of the problem is that the levels are designed more like mazes than actual locations, with some individually interesting areas trapped in a sea of endless boxes and locked off paths. On Easy mode, unlimited saves make navigating around them easy, if cheesy – especially when enemies are hilariously susceptible to one-hit kill punches from around a conveniently boxy corner. On harder difficulties, you're reliant on abusing AI glitches to save time and avoid repetition, as checkpoints are spaced too far apart.

Even when things go as they should, the clunky controls and thoroughly uninteresting story linking each glorified box factory together make being a terror of the night about as tempting as being a night watchman. Eric Bane – snigger – needs blood to avoid a literal fate worse than death. No amount of it can stop his game being anaemic.

  • Expect to pay £30 / $40
  • Release Out now
  • Developer Kalypso Media
  • Publisher Realmforge Studios
  • Multiplayer None
  • Link www.getintothedark.com
The Verdict
Dark review

A work of sulky blandness that does itself no favours by latching onto better games and cooler vampires.