Clair Obscur Expedition 33
Latest about Clair Obscur Expedition 33

'The prejudice against turn-based RPGs isn’t completely gone': despite Clair Obscur: Expedition 33's massive success, its director reckons real-time action games still have an easier time
By Rick Lane published
News But this isn't why Clair Obscur has a parry system, honest.

Clair Obscur: Expedition 33's director had 2 scrapped scenes from the game's ending, gives props to mocap actors who 'saved' it at the last minute
By Harvey Randall published
News "It was just a thousand times better."

'I’d prefer working as a small team'—Clair Obscur: Expedition 33 devs think their studio is 'just the right size', with no real plans to expand it yet
By Harvey Randall published
News Ah yes, the goldilocks method.

Clair Obscur: Expedition 33 uses a plugin called KawaiiPhysics, a free engine built to 'cutely animate things' that's used in a ton of popular games from gachas to soulslikes
By Harvey Randall published
News C'est kawaii, desu non?

Clair Obscur: Expedition 33 devs are the new popular kids on the RPG block, visiting both Hideo Kojima and Final Fantasy creators Square Enix for 'a creatively rich exchange of visions and ideas'
By Harvey Randall published
News Popular, tu vas être pop-u-lar.

Gustave's voice actor, Charlie Cox, admits he needs to 'play the game' after asking if Clair Obscur: Expedition 33's goofball sidekick is the 'big baddie at the end'
By Harvey Randall published
News Bless.

Clair Obscur: Expedition 33's VA for Gustave jokes that he feels 'like a total fraud' since he spent just 4 hours in the booth—and while 'fraud' is way too harsh, Gustave's mocap actor does deserve laurels, too
By Harvey Randall published
News Two actors in a trenchcoat.

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his 'ideal' size: 'They only have like 33 team members and a dog'
By Andy Chalk published
news Many more people worked on the popular RPG, as established after a recent dust up over who's counted in the word 'team,' but in terms of studio employees, Kojima prefers a quieter building.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.