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Age of Empires 4's last launch civs are the Holy Roman Empire and the Rus

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At the Xbox Games Showcase Extended on Thursday, Age of Empires 4 (opens in new tab) developer Emma Bridle dropped the name of the final two civilizations playable in the game at launch: the Holy Roman Empire and the Rus. Bridle also named the final two singleplayer campaigns in Age 4, The Rise of Moscow and the Mongol Empire. "We're not going to show them just yet—that'll come closer to launch," Bridle said before breaking the news.

Age of Empires 4 is launching with eight civilizations and four historical campaigns, and now we know them all:

  • English (Norman campaign)
  • Chinese
  • Delhi Sultanate
  • Mongols (The Mongol Empire campaign)
  • French (The 100 Years War campaign)
  • Abbasid Dynasty
  • Holy Roman Empire
  • Rus (The Rise of Moscow campaign)

During the showcase Age of Empires 4's developers talked a bit about how community feedback has influenced the game's design, including some tweaks to the UI—but naval combat got a special callout.

"We see data on all of the Age of Empires games, and naval was one of those things that in Age 2, a lot of people don't use it, but if it wasn't there people would miss it so much," said creative director Adam Isgreen. "Sometimes we have to ask those hard questions when we're making games. Do we need to do this? It's something we felt weird about, so we went to the [community] council and said 'Hey, even you guys don't play naval all the time. Do we need it?' And they said, 'We see your point, but no, you have to have this.' It was a great re-affirmation."

Age of Empires 4 has a beta coming before release, which is scheduled for October 28.

Wes Fenlon
Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter (opens in new tab) and Tested (opens in new tab) before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.


When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).