Watch Dogs PC performance patch planned to reduce lag and stuttering issues

Phil Savage


It's a fun quirk of PC gaming that, going into a new game, you're never quite sure what will happen. Take Watch Dogs: I've had no issues with it, whereas, if Tom drives fast enough, this can happen . It can be hard to gauge exactly how prevalent a problem can be, but enough are experiencing lag and stuttering issues that Sebastien Viard, the game's graphics technical director, issued a series of tweets explaining the problem and committing to an upcoming performance patch.

If you are having problems, Viard suggests reducing those settings that have a more dramatic effect on VRAM usage, including texture quality, anti-aliasing and resolution. It's not an ideal solution, but it should tide you over until a PC patch is deployed.

Of course, all that advice ignores the perverse excitement that veteran PC gamers may feel on encountering a game that doesn't work on their system. It's been a while since we've had a reason to upgrade our machines, and the call of a new, shiny graphics card is strong. What makes it somewhat disappointing is that, even on Ultra settings, Watch Dogs isn't the graphical tour-de-force you'd hope from the game upsetting your rig.

Thanks, PCGamesN .

About the Author
Phil Savage

Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.

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