Call of Duty

Call of Duty: Advanced Warfare shows off high-tech combat in new E3 2014 footage

Ian Birnbaum at

Microsoft opened its first press briefing of this year’s E3 with a flagship game: Call of Duty: Advanced Warfare. We already saw a few flashes of near-future conflicts with a whole lot of Kevin Spacey on top in last month’s reveal trailer, but this is the first time we’ve seen some gameplay footage featuring high-tech gadgets, modular weapons, and exoskeleton power suits.


Call of Duty: Advanced Warfare dev almost made a third-person Vietnam spinoff

Cory Banks at

Sledgehammer Games' upcoming Call of Duty: Advanced Warfare is pretty ambitious. It imagines what the realistic future of military combat will be—exoskeletons, private military, and even bigger explosions all seem likely. We also know that the future of military warfare will involve Kevin Spacey, which is nice. It's a logical leap for Sledgehammer, since a lot of its team previously worked on the Dead Space sci-fi horror series. But according to Game Informer, the team's first CoD game was quite different than what's been revealed: it was almost a third-person shooter in Vietnam.


Kevin Spacey stars in debut trailer for Call Of Duty: Advanced Warfare

Tim Clark at

The clock on the Call Of Duty site might still be counting down towards some sort of reveal this Sunday, but Activision has already begun the promotional blitzkrieg for the next game in the series with the release of the first trailer for Call Of Duty: Advanced Warfare. As you're about to see, it leans heavily on the presence of an uncannily-accurate looking Kevin Spacey to sell the slightly futuristic dream.


Call of Duty video hints at story, reveal coming this Sunday

Tyler Wilde at

At the end of April, the Call of Duty website is updated. At the beginning of May, a teaser trailer is released. Yay, that's the true true, every year like the last, and 2014 won't break the cycle. On Sunday, Activision will reveal the next Call of Duty with the first teaser trailer and details on Game Informer, which has already posted a screenshot. The screenshot looks like this...


Call of Duty switches to 3-year development cycle, next game from Sledgehammer

Emanuel Maiberg at

Activision's quarterly earnings call was yesterday and—to no one's surprise—the company made a lot of money. $1.5 billion in net revenues to be exact. A lot of that money was made with the Call of Duty games, which, according the Activision's calculations and the NPD, was the number one franchise in retail in North America in 2013. As you may have noticed, there's a new Call of Duty game every year, which may be part of the reason why we've grown weary of it. Activision announced that while it will keep to that relentless schedule, it will give the games' developers three years to work on each title as opposed to two.


Latest Call of Duty: Ghosts patch focuses on eSports

Emanuel Maiberg at

Just because we weren't the biggest fans of Call of Duty: Ghosts doesn't mean it isn't still immensely popular. It has a huge, highly competitive following, big enough to serve as a primary attraction to Major League Gaming's eSports streaming service, MLG.TV. Those players care passionately about details in the game the average player won't even notice, which would explain why Infinity Ward's latest update focuses on eSports and balancing.


Call of Duty: Online adds robot zombies mode

Emanuel Maiberg at

Call of Duty: Online, the free-to-play, online only, microtransaction-fueled multiplayer shooter published exclusively in China, is adding robot zombies to the game. I didn’t miss an “and” there—these enemies are mechanized walking corpses, or, rather, robots that once lived and have come back from the dead. Actually, I’m not sure what they are, other than cooler than anything I’ve seen in a Call of Duty game lately.


Call of Duty: Ghosts launch trailer explodes into this week, game still a fortnight away

Phil Savage at

I get it, you're a busy person. You've not got the time to watch every video that comes your way. I'll save you some time, and describe Call of Duty: Ghosts' launch trailer in its entirety. "Explosions, explosions, explosions, explosions, FISH PHYSICS, explosions, dog, wolf, dog, space, space explosions." Just imagine all that with an Eminem song in the background and you're golden.


Call of Duty: Ghosts' campaign trailer has a bit where a dog pulls a man out of a helicopter

Phil Savage at

...And other cool things. Or absurd things. Or downright silly things? I can't even tell any more. Years of bombast, monotone pathos, and deep bass rumbles have left me unable to judge the emotional timbre that a trailer is aiming for. This Call of Duty: Ghosts trailer has spacemen shooting each other in space, a sniper doing sniping at a ninety degree angle, and Riley, the mo-capped dog, jumping onto a helicopter to drag out one of its passengers. Possible reactions include involuntary laughter, involuntary eye-rolling, or involuntary fist-pumping. Find out which you make, inside.


Call of Duty: Ghosts "will be all dedicated servers", will enable stealthier updates

Tom Sykes at

Admittedly this isn't quite as big a story as it is for console types, but it's still reassuring to hear that Call of Duty: Ghosts will once again feature dedicated servers, which returned to the series with Modern Warfare 3, after dropping them for the warry war game's second Modern installment. “One thing I can say is we're also doing dedicated servers on PC," Infinity Ward's Mark Rubin told NowGamer, "so PC will be all dedicated servers, all of it. I don't have details on how dedicated servers are going to work on PC, partly because we're still in development and still working on all those features,” - but hey, good news is good news.


Call of Duty: Ghosts multiplayer trailer: dogs, female soldiers, and Eminem

Phil Savage at

Infinity Ward have revealed the multiplayer portion of Call of Duty: Ghosts - the sequel to the popular series about men shooting men. Except now, as revealed in this trailer, men can shoot women. And women can shoot women, and men, and dogs. And dogs can eat women and men, and buildings can fall on both, and hovering drones can kill just about anything. It's a big death picnic out there.

Also there's Eminem. Although you can't shoot him.


Call of Duty: Black Ops 2 developer receives death threats following gun tweaks

Tom Sykes at

Treyarch design director David Vonderhaar has received death threats and threats of violence on Twitter, after patch notes for Call of Duty: Black Ops 2 revealed that three of the game's guns were to be rebalanced slightly. Yes, that is a thing that has actually happened. The guns in question are the AN-94, which now does a bit less damage, and the DSR 50 and the Ballista, which have both had their rate of fire reduced a bit. If this news makes you want to hurl abuse at someone, I suggest you seek professional help.


MLG president sees eSports comparable to NFL in near future

Perry Vandell at

Major League Gaming’s 2013 Spring Championships did quite well last weekend, earning the eyes and ears of thousands of gamers and eventually becoming MLG’s largest event ever. But that isn’t enough for MLG President Mike Sepso, whose goal is make professional gaming one of the top five sports in North America.

Call of Duty: Ghosts trailer takes the fight underwater, gives you a remote control dog

Tom Sykes at

Activision and Infinity Ward held a Call of Duty: Ghosts showcase yesterday, in which they showed off around eleven minutes of new footage - and two different missions - from the game. You won't be surprised to hear that one of these is an on-rails stealth section, a la COD4's celebrated All Ghillied Up, though your eyebrows may raise slightly when you learn that you'll be wearing scuba gear. Yep, underwater stealth, featuring underwater guns - are those a thing now? Activision also spilled the name of Ghosts' playable attack dog, which I'm shamelessly not going to reveal until after the break.


What we want from Call of Duty: Ghosts

PC Gamer at

Since 2007's Modern Warfare, Activision hasn't missed a single annual update to the COD franchise. And it seems the publisher isn't about to let a little thing like a new generation of console hardware slow it down. This week's Xbox One announcement saw Call Of Duty: Ghosts finally break cover, and we happen to think that a new franchise from Infinity Ward is the perfect time to try out some new ideas...


Call of Duty: Ghosts engine isn't brand new, but upgraded

Perry Vandell at

Remember when Activision CEO Eric Hirshberg took to the stage during the Xbox One event and said “We wanted to press the (Call of Duty) franchise forward with a new world and a new engine”? Well, you might want to scratch out that last part.


Call of Duty: Ghosts introduces new engine, destructible multiplayer maps, a dog

Tyler Wilde at

The big finale at Microsoft's Xbox One reveal today was not Call of Duty: Ghosts. It was Call of Duty: Ghosts' instantly famous mo-capped dog. That's right, Ghosts will feature Peter Molyneux's essential invention: a dog companion to keep us company as we fight back against an oppressive someone. This is Call of Doggy. Collar Duty. The rex generation of gaming. I could go on, but I'll stop before you flea.


Call of Duty: Ghosts announcement trailer is heavy on historical cosplay, light on information

T.J. Hafer at

There are those who put out trailers to demonstrate gameplay. There are those who put out trailers to show off flashy CGI. And there are those who put out trailers of live action roleplayers to get us excited about a logo. Guess which first teaser for Call of Duty: Ghosts—confirmed for a simultaneous console and PC release on November 5—is an attempt at.


Call of Duty: Ghosts website teaser goes live; looks ghostly

Shaun Prescott at

While Call of Duty: Ghosts has been rumored for months now (culminating in Tesco's mistakenly published item description), we still don't know much about the game. Activision is tipped to reveal the game on May 1, but until then we'll just have to gaze at this teaser website and wonder. Because, while the fact that you'll shoot and be shot at is a given, it's always the extraneous details that so titillate. Like, for example, why 'ghosts'?


Jason West's Respawn departure confirmed; family issues cited

Shaun Prescott at