Wolfram von Funck

Cube World still in development, next update "coming along nicely"

Phil Savage at

Cube World had something of a messy launch back in July, thanks to a bittersweet and server straining combination of enthusiasm and DDoS attacks. The internet waters having calmed, people were finally able to buy the voxel RPG, but in the months that followed, the alpha received no further updates. With players fearing development had been abandoned, developer Wolfram von Funck used Twitter to assuage their worry.

New Cube World video shows the indie RPG's approach to crafting, magic, sailing and stealth

Tom Sykes at

Cube World has come a long way since we last featured it way back in September. While there's still no release date, the open world indie RPG with the most luxuriant mini-map in the business has just been given a newin-game video, this one focusing on the game's massive exploration element. Crafting, climbing, backflips, magic, stealth, an interminable boss fight and (best of all) sailing are just some of the things that await you in this expansive game that impresses more and more each time we see it.

Cube World: indie exploration RPG gets hang gliders, dungeons and mega bosses

Tom Senior at

Cube World will naturally draw many comparisons to Minecraft for its colourful cubic tendencies, but a quick watch of the video uncovers a much quicker, more combat heavy take on the open world exploration RPG. Sprinting, stun attacks and dungeons full of new monsters are all showcased, along with some neat gadgets, like adorable voxelly gliders.

Cube World is being developed by one Wolfram von Funck, who was almost hired by Mojang, but decided to remain independent instead. Keep track of all the latest updates on wollay's blog. There's no release date for Cube World yet. It'll be released "when it's done."