Ubisoft

Far Cry 4 footage from Gamescom explores the beauty and brutality of Kyrat

Cory Banks at

Ubisoft showed some new footage of Far Cry 4 at Gamescom 2014, highlighting the world of Kyrat that players will explore. The new trailer looks at three distinctly different areas from the game, from jungle wildlands to snowy mountaintops and a spiritual retreat.


Assassin's Creed: Unity trailer stands out in the crowd

Phil Savage at

First up during Microsoft's Gamescom press conference, Assassin's Creed: Unity. This time, we get a nice montage of game footage, as Arno runs around, above and through buildings, before the trailer cuts to some impressively populated crowds. It's not the most action-heavy of trailers, but it shows off the setting and tech nicely, and hints at some Assassin-based lore nonsense.


Ubisoft analyst criticizes League of Legends monetization, warns other studios not to try it

Andy Chalk at

An awful lot of game studios and publishers these days seem to view free-to-play as the holy grail, but finding the sweet spot between giving the store away and taking unfair advantage of your players is a tricky business. League of Legends is one of the few games that really seems to have nailed it, and yet Ubisoft Blue Byte's Teut Weidemann says it's not a game that other publishers should emulate.


Ubisoft announces Toy Soldiers: War Chest, teddy bears to shoot death rainbows

Tyler Wilde at

The first two games in the Toy Soldiers series—which developer Signal Studios recently re-released as a bundle on Steam Early Access—are well-liked action/tower defense hybrids, but remain best-known for their XBLA success. Being published by Microsoft Game Studios will have that effect. For its next game, Signal has found a new home—Ubisoft will publish Toy Soldiers: War Chest, and it'll be a little different.


The Settlers: Kingdoms of Anteria is half city builder, half...co-op action RPG?

Tom Sykes at

Ah, so this is what Ubisoft meant when they said they were reinventing The Settlers series with Kingdoms of Anteria. They meant "it's kind of an action RPG now", but also "it's still a city building strategy game", and "not to get picky, but we prefer the term 'Action RTS'". While I try to unpack what 'Action RTS' means, here are some unSettling facts: Anteria will feature "persistent city building", four-player co-op, loot and bosses, and those are certainly words you don't see together very often.


Beyond Good And Evil 2 is still happening; will 'push past the boundaries of proverbial sequel'

Shaun Prescott at

It's been six years since Ubisoft first hinted at a Beyond Good & Evil sequel. Following news overnight that creator Michel Ancel will launch his own independent studio, Ubisoft spokespeople confirmed that not only will he continue to work on in-progress titles at Ubisoft Montpellier, but that one of them is the long-awaited Beyond Good & Evil 2.


Ubisoft teases a new city for Watch Dogs DLC, says it's coming this fall

Andy Chalk at

It looks like Watch Dogs may leave the Windy City behind when its first DLC release comes out this fall. The official Twitter account recently teased a move to the green fields and blue skies of Camden, New Jersey, and then confirmed that new content is on the way.


Trials Fusion 'Riders of the Rustlands' DLC is out now, has ten new tracks

Shaun Prescott at

The first of six planned Trials Fusion DLC packs is now available in the form of 'Riders of the Rustlands', which moves away from the shiny futuristic theme of the core game and out into the apocalyptic wastelands. That's according to creative director Antti Ilvessuo, who says the new theme will feature "groups of scraggly bikers who are not fit for the city" keeping themselves busy by "scavenging for motorcycle parts and pulling off amazing Trials tricks." So Trials does Mad Max, then?


New Watch Dogs patch addresses stuttering problems and other issues

Andy Chalk at

Ubisoft has released another update for the PC version of Watch Dogs that should "reduce" stuttering during gameplay, particularly at higher texture settings, and promised that more such fixes are still in the works.


Assassin's Creed Unity trailer introduces new character, presents CGI stabbings

Phil Savage at

To answer the most important question that surrounds any CGI trailer for the Assassin's Creed series: the song is The Golden Age by Woodkid. As for the video, it—via the medium of acrobatics and violence—introduces a new character: Elise. Described jointly as "an independent young noblewoman" and a "fiery Templar", she's rescued by Arno, Assassin's Creed Unity's lead character, for purposes unknown.


Rob Zombie's Assassin's Creed Unity short film is surprisingly good (and unsurprisingly gory)

Tim Clark at

So, you want to give gamers a quick primer to the historical backcloth of the French Revolution, but can’t afford to send them all a copy of Les Miserables. What’s the plan, hotshot? If you’re Ubisoft, the not entirely obvious answer is ‘hire Rob Zombie’.


Watch Dogs' TheWorse Mod final version released

Phil Savage at

So much of the Watch Dogs discussion has been centred around its graphics. Maybe that can now be resolved with this: the final release of TheWorse Mod. Originally designed to enable the visual effects present in Ubisoft's E3 2012 demo of the game, it's since been expanded to offer a full compliment of graphical and performance related improvements. Maybe now we can't talking about what's really wrong with Watch Dogs: its total lack of dogs.


The Crew closed beta now deploying a little earlier, here's what to expect

Tom Sykes at

The Crew's closed beta will be arriving a little earlier than its original July 23rd deploy date, perhaps due to opportune driving conditions, or clement weather - we just don't know. We do know, however, that the beta will now be waiting outside your house, keys in hand on July 21st, giving you a whole working week of slightly buggy open world driving fun before you have to take it back to the rental place. If you haven't signed up yet, you can still do that here, but be warned: you will need a uPlay account. You'll find details of the closed beta after the break.


Rainbow Six Siege gameplay video shows two full multiplayer matches

Evan Lahti at

Rainbow Six Siege looked incredible at E3—good enough to be our favorite game of the show. Awkwardly, though, the footage that Ubisoft had released of the game was pretty choreographed to showcase mechanics and features. That was the case until yesterday, when Ubisoft livestreamed two matches of Rainbow Six Siege—the same demo I played at E3. It was the first live, public demonstration of the multiplayer shooter.

Rainbow Six Siege live gameplay stream set for Thursday on Twitch, E3 trailer out now

Andy Chalk at

Rainbow Six Siege was a surprise hit for Ubisoft at E3—perhaps the biggest surprise of the show. For those who missed the excitement the first time around, an "E3 Awards" trailer filled with all sorts of nice quotes and a few bits of unfamiliar footage is now out on YouTube, and Ubisoft Montreal will be hosting a live gameplay session Thursday on Twitch.

New Assassin's Creed: Unity gameplay trailer celebrates Bastille Day with wrist crossbows

PC Gamer at

The newest gameplay trailer for Assassin's Creed: Unity features all the blood, oppression, and guillotines you’d expect from a game set during the French Revolution, though it falls distinctly short on actual gameplay. The start of a new narrative arc, the game’s protagonist, Arno, is featured doing what we’ve come to know from Assassin’s Creed (stabbing, jumping, and climbing things, mostly) but this time with some new tricks—including a wrist crossbow to go with his hidden blades.


Assassin's Creed Unity marks a "new narrative start" for the series

Phil Savage at

Assassin's Creed is a video game series about a procession of rakish rogues (and Connor) exterminating historical wrong'uns. Assassin's Creed is also, for some reason, a video game series about magic internet wizards, an evil corporation and using improbable VR machines to stop the Sun from breaking. For Assassin's Creed Unity, Ubisoft have wisely decided to drop much of their meta-fictional baggage, marking what they say is the series' "best entry point" since the first game.


What we want from Assassin's Creed Unity

Andy Kelly at

I’ve always had a soft spot for Assassin’s Creed. It’s a polarising series, and some of you probably bubble with hatred every time the name is mentioned. But the thing that has always attracted me to the games is being able to explore a well realised historical setting. Ubisoft have taken me from Renaissance Italy to the pirate-filled seas of the Caribbean, and although the series has varied wildly in terms of quality over the years, the world design has always been top notch.


Ubisoft VP Chris Early says resistance to DLC is in decline

Andy Chalk at

The Assassin's Creed IV: Black Flag "Time Saver" packs aren't expensive—$1 for the Collectibles Pack and $2 for the Resources Pack—but it's the principle of the thing that's so outrageous, at least among those who remember that cheat codes used to be free. Yet according to Ubisoft Vice President of Digital Publishing Chris Early, there was no outrage. "There was no resistance," he told GamesIndustry. "Maybe there were 12 guys somewhere who said something, but whatever. As a whole, there wasn't a problem."


Watch Dogs mod updated with ultra texture stuttering fix and patch support

Phil Savage at

What started as an experiment to reintroduce Watch Dogs' deactivated E3 2012 presentation effects is quickly growing into a full graphics overhaul. The inaccurately named TheWorse Mod has been updated to version 0.8, bringing a number of improvements. New for this release is a much needed option to vary depth-of-field strength, compatibility with Ubisoft's recent patch, and a fix that enables 'Ultra' setting textures without the accompanied stuttering.