It’s been a long time since we heard from Ironclad’s MOBA Sins of a Dark Age, but it’s still alive and kicking and has just landed on Steam Early Access for $5. That’s a steal compared to the $25 you had to pay previously for a founder edition and access to the closed beta. However, when it’s ready, Sins of a Dark Age will be free-to-play.
Sins of a Solar Empire
Ironclad Games' Sins of a Solar Empire came out in 2008, and the space-faring real-time strategy game has since had three expansions—the last of which was Rebellion in 2012. Its newest DLC is a much smaller affair, but still adds new content for only a little bit of money.
The nineties gave us flannel-on-ripped-denim fashion and classic film roles like Macaulay Culkin in Home Alone. Yep, it's a period most of us would rather forget—but if it's going to be revived at all, PC gaming supergiant dev Stardock has at least chosen a more favorable part of the era. Today it's announced that it's gained the rights to classic PC sci-fi franchise Star Control, with plans to begin development on a reboot this fall.
Who would've thought you could buy entire new planets for $5? Ah, video games. Today you can do just that with Forbidden Worlds, the first expansion pack to Sins of a Solar Empire's excellent expandalone addition to the franchise, Rebellion.
Sins of a Solar Empire: Rebellion, the standalone expansion to Stardock's RTS/4X released almost a year ago, is getting a small, $5 DLC out of the black. Dubbed Forbidden Worlds, the new content will include new planet types, new steam achievements, and a planet specialization system.
Ironclad brought us Sins of a Solar Empire in 2008, and we enjoyed its space-based mixture of RTS and 4X. Its next project, Sins of a Dark Age, pivots the developer's focus to the expanding MOBA genre, and it seems part of the reason for the change comes from Ironclad's belief that RTS games are "very niche," as Director Blair Fraser describes it in an interview with RPS.
Spaceborn mega-RTS Sins of a Solar Empire: Rebellion has just released its 1.1 patch. The update adds a massive amount of changes, including over forty new maps. No that was not a typo, I really meant forty, four-zero. Given the average length of a Sins game, I estimate the time it would take you to learn all these new maps as slightly longer than than the lifespan of the universe.
While we wait for a dedicated team of modders to recreate the epic space battles of Buck Rogers in the 25th Century, we'll have to make do with this ambitious, and very likely cease-and-desistable, Sins of a Solar Empire mod, based on the space operatics of Mass Effect. As briefly mentioned yesterday, Mass Effect: Dawn of the Reapers will feature three factions - the Council, Cerberus, and the Reapers - with "asymmetrical gameplay unique to each race." That presumably means the robotic death-gods will be as all-powerful as they were in BioWare's original trilogy.
Place these paddles firmly on your chest and hit "Read More" to get your end-of-day gaming news fix applied directly to your circulatory system. Dawn of the Reapers is bringing Mass Effect's most notable starfaring conflict to Sins of a Solar Empire, and The Ship's developers are looking to float a Kickstarter-funded sequel.
Yes, in this week's Silly Legal Challenge (though one that looks like it was actually filed a couple of months ago, and is only now being noticed), Rebellion is trying to get control of the word... well... Rebellion - no doubt helped by the fact that it has never, everbeenused before.
The Rebellion expansion for the splendid Sins of a Solar Empire is due out in a few weeks, but first there's another beta phase to go first. As the above trailer mentions, it's live now for pre-order customers on Steam, which will give fans an early look at Rebellion's visual updates, new factions and Titan class battleships. It's due out on June 12, find out more on the official Sins of a Solar Empire site and see those Titans tearing it up in deep space in these Rebellion screenshots.
If you pre-ordered Sins of a Solar Empire's upcoming standalone Rebellion expansion, you'll be able to play the beta right now through Steam. Rebellion gives Sin's starships a visual spit and polish and adds even bigger ones to build. The new Titan class battlecruisers will be able to take on enemy fleets with hardly any backup, letting you terrorise the universe with even bigger lasers.
The beta will let players jump into singleplayer and multiplayer as TEC Loyalists or Rebels. There's lots more information over on the Sins of a Solar Empire forums, including system requirements and a full list of beta features. The developer diary above shows off some of those graphical upgrades, but if you're after more stationary, majestic shots of those new spaceships, check out these five new screenshots.
That's a new trailer for Stardock's upcoming expansion to Sins of a Solar Empire. It'll bring jumbo-sized Titan ships and new faction choices to the outstanding 4X space strategy game. It'll also provide a much-needed graphical update to the four year-old title.
There are three reasons why I still boot up Sins of a Solar Empire: I get a dizzy thrill every time I zoom from an extreme close-up to a map overview (I call it the Supreme Commander effect), and I enjoy playing co-op in a universe so vast that I hardly ever encounter other human players. Also, I like telling people I've been playing "Sins of a Solar Empire" because it makes me feel cool.
Rebellion will be the first standalone expansion for the marvellous 4X space strategy, Sins of a Solar Empire. It'll split the universe into two factions, loyalists and rebels. You can join one side or the other to gain access to new tech trees and alternative versions of each faction's most powerful vessels.
The expansion will also add jumbo sized battlecraft called Titans. These monsters will be even bigger than capital ships and will be able to take on enemy fleets single-handedly. They'll get to dissolve incoming pirate raids with new giant laser beams, prettified by a new lighting engine. See Titans and their pet lasers in action in these new screenshots.
Now that Stardock has sold its digital distribution business to GameStop, it was only a matter of time before we saw games like the stellar space war strategy Sins of a Solar Empire pop up on Steam, where it'll find a whole new universe of customers who might never even have heard of Impulse.
According to a Stardock press release, Sins is the first of several Stardock games that will be making their way to Steam in the near future, though the specific list of games has yet to be confirmed or denied by Stardock PR.
The first stand-alone expansion to Sins of a Solar Empire has just been announced at GDC. Sins of a Solar Empire: Rebellion will add new ships, visuals, and multiplayer features to the game.
Click more for the details.