The first day of Team Fortress 2's countdown-teased update was light on game content reveals but heavy on entertainment.
I still have a little trouble with the idea of North Korea successfully invading the U.S., but I'm willing to concede that if it happened, the result probably wouldn't be pretty. Such is the case in this ten minute Homefront: The Revolution gameplay video, which depicts a small slice of life in an ugly, broken world, where the resistance must move fast, strike hard, and fight dirty against an overwhelming KPA presence.
Ubisoft kicked off its E3 2014 press conference with the first five minutes of the upcoming Far Cry 4, and then showed us some of its new cooperative action in a lengthy gameplay video. We've played it, and PC Gamer Editor-in-chief Evan Lahti spoke to Ubisoft's Alex Hutchinson at the event about what the developer is adding to its successful FPS formula.
Shortly before E3, both Evan and Tyler played Battlefield Hardline, Visceral's new law enforcement vs. criminals take on the traditionally war-themed Battlefield series. As Evan expresses in his preview, we're concerned that Hardline multiplayer (EA isn't showing single-player yet) feels too Battlefield-ey to really express the asymmetrical nature of heists. It's certainly fun in the way Battlefield 4 is fun: see it for yourself as Evan and Tyler discuss their thoughts over gameplay footage Tyler captured during his play session.
Sniper Elite 3's 'everybody's-a-sniper' approach to multiplayer neatly solves one of the biggest problems with online shooters: i.e. camping sniper jerks ruining everyone's killy fun. If everyone's a sniper, you can't very well complain about snipers, can you? Because you are one, and you just shot a man's skull in half from a distant rooftop. I remain...queasy at the gratuitous violence featured in Rebellion's historical snipe-'em-ups, but I'm rather taken with the idea of a series of multiplayer standoffs, which can be solved by either shooting or sneaking up on your enemies from behind. Sniper Elite 3's relatively unique approach to multiplayer is documented in the following trailer.
Watch Dogs launched with some performance issues on PC that cause serious stuttering and lag on some systems. Ubisoft is still working on a patch to iron out those problems. To see how the game performed for us on ultra settings, we threw Watch Dogs at the LPC and recorded some open world driving, hacking, shooting mayhem with Nvidia Shadowplay.
"I'm not a murderer," the man in the new Dying Light trailer says, mere moments before setting off on a murder spree notable for both its creativity and the staggering number of victims. But is it murder if the victims are already dead? These are the questions that you may, or may not, ask yourself as you bury your hatchet into the forehead of a staggering, shambling creature that used to be somebody's mother.
In Counter-Strike: Global Offensive, the only thing more important than accuracy is style, and nothing says style like "I've spent hundreds of dollars on slightly differently-colored skins for imaginary guns." After scouring Steam Marketplace for hours we've assembled the most expensive skins and what you might expect to pay—based on recent average prices, not crazy sales spikes—for each type of weapon in CS:GO. You'll no longer have to settle for just making holes in your enemies. Now you can make an impression!
Despite some of the crazy prices in this list, these aren't necessarily the most expensive skins ever sold in CS:GO. There's an estimated 1 percent chance of getting a knife drop from a weapon case, and an even lower chance of that knife being Factory New quality with a StatTrak counter attached. Skins like that are so rare that they're often not on the market. No permanent record exists for all items, so this is a reflection of the CS:GO market as it exists today.
Electronic Arts is moving full steam ahead with the recently-revealed Battlefield Hardline, but that doesn't mean it's giving up on Battlefield 4. In fact, DICE VP Karl Magnus Troedsson took to the Battlefield Blog today to assure fans that the game still has lots of life left.
I played a vitamin D deficiency-fostering amount of CS:GO over the long weekend. In one of my dozen-some competitive matches (CS:GO’s excellent five-on-five matchmaking mode), I noticed that one of my opponents was livestreaming.
After we won, we booted up the archived video together, commenting in Mumble as we watched. It was a rare chance for my CS:GO group and I to see ourselves through an opponent’s eyes (and comms)—what did it look like to play against us? These were my takeaways.
Videogame war is fun. Real war is hell. It's a distinction that Arma 3 studio Bohemia Interactive seems anxious to make with the addition of a new and unique prize to its "Make Arma, Not War" content creation contest: the company will send a lucky winner to a conflict zone on a humanitarian mission providing aid to people displaced or harmed by the ravages of war.
I'm racing a stolen motorcycle through a sprawling cityscape, cops wailing behind me in pursuit, when I suddenly smash into a car, shoot through the air like a missile, and slam face-first into a wall. Nothing new—I've done this many times, in many games. While I'm sailing through the air, however, my smartphone informs me the driver of the car I've struck is Martin Huntley, age 39, who works as a telemarketer, makes $24,000 a year, and is into autoerotic asphyxiation. OK. That part's new.
Akimbo assault rifles, 1440p Ultra settings, and shooting lots of Nazis in the face—these are all things the Large Pixel Collider, our all-powerful supercomputer, heartily approves of. That's why we ran B.J. Blazkowicz's latest adventure, Wolftenstein: The New Order, with all the settings cranked to the max. Sit back, set Youtube's bitrate to 1440p, and enjoy seven minutes of old school FPS action.
We've encountered some problems running Wolfenstein: The New Order since we started playing this morning, and though the LPC's GTX Titans haven't suffered any crashes and the framerate is stable, the same id Tech 5 texture pop-in we witnessed in Rage is very apparent. But if I don't turn too fast, the artists and engine have pulled off one trick: some really damn nice textures.
A YouTube video posted yesterday made a surprising claim: boost your Titanfall framerate above 60, and your gun's rate-of-fire jumps up with it. The video demonstrates that at 60 fps, a magazine empties in a little over three seconds, but at 120 fps, it only takes two and a half seconds. Thank goodness such a serious error died a swift death.
The biggest news out of Ubisoft today is that Far Cry 4, which trades a tropical paradise for the cold of the Himalayas, will release in November. The quieter news is that Tom Clancy's The Division, also scheduled for this year, is being delayed. I imagine this decision being made after an old-fashioned Wild West showdown in the streets. "This town ain't big enough for the both of us," said Far Cry 4, menacing a pistol. "Well, uh, see you in 2015?" said The Division, as it jumped on a horse and rode off into the future.
Up until now, the marketing campaign leading up to Watch Dogs has focused primarily on its features and technology. If you’re looking for more info on that kind of thing, Tyler got to play Watch Dogs for a few hours last month, and you should read and watch his hands-on impressions. He came away surprised at how much he liked the main character, Aiden Pearce. But there are more people to meet in Chicago, as Ubisoft's newest trailer shows.
Sledgehammer Games' upcoming Call of Duty: Advanced Warfare is pretty ambitious. It imagines what the realistic future of military combat will be—exoskeletons, private military, and even bigger explosions all seem likely. We also know that the future of military warfare will involve Kevin Spacey, which is nice. It's a logical leap for Sledgehammer, since a lot of its team previously worked on the Dead Space sci-fi horror series. But according to Game Informer, the team's first CoD game was quite different than what's been revealed: it was almost a third-person shooter in Vietnam.
At the end of April, the Call of Duty website is updated. At the beginning of May, a teaser trailer is released. Yay, that's the true true, every year like the last, and 2014 won't break the cycle. On Sunday, Activision will reveal the next Call of Duty with the first teaser trailer and details on Game Informer, which has already posted a screenshot. The screenshot looks like this...
In a move that could be transformative for competitive players as well as anyone looking to settle a grudge, MechWarrior Online has added a private matchmaking system. Dubbed the "Launch Module" by developer Piranha Games, the free-to-play shooter now offers a variety of options for setting up and carrying out tournaments, leagues, and 1v1 showdowns, depending on a player's level of investment in the game.