Chain games/worlds are a fantastic idea, and we need to see more of them. Case in point: indie mega-collaboration Experiment 12, for which 12 indie developers (including VVVVVV's Terry Cavanagh, Lone Survivor's Jasper Byrne, and Kairo's Richard Perrin) each developed a chapter of a wonderfully strange, often hallucinatory story, before passing it onto the next creator in the chain. The results can be found here.
If you found yourself lost in the depths of a strange empty monument and stumbled upon a strange ancient machine would you a) definitely not touch anything because you're pretty sure you've seen this movie before OR b) poke and prod the thing in the hope that it'll open a door to another sparse wing in the crooked mansion you're trapped in.
If you answered a) congratulations! You will live a long and happy life. If you answered b), your life insurance rates just took a hike, but it's okay, you might be the perfect fit for this atmospheric new indie exploration game, called Kairo.
Abstract first-person puzzle game Kairo becomes a little less mysterious with the announcement of a release date – October 21st – plus a demo to cut your teeth on before the full game arrives in a matter of