Petroglyph Games

End of Nations has resurfaced, is now a DotA-like

Phil Savage at

I'm sighing the weary sigh of a man staring into the future and seeing naught but DoTA clones. You may remember End of Nations as the Petroglyph developed free-to-play MMORTS that ran into trouble after its open beta was postponed and members of staff were laid off. Subsequently taken in-house by publisher Trion Worlds, it's now resurfaced as - you guessed it - a lane pushing game.

Battle For Graxia to shut down at end of June, just two months after launch

Tom Sykes at

It hasn't been a great year for Petroglyph Games, the former End of Nations devs who took to Kickstarter with their RTS Victory, a funding campaign they cancelled ten days later. Now, Petroglyph have announced that their free-to-play MOBA Battle For Graxia (a game built on the foundations of their 2011 effort Rise of the Immortals) is to shut up shop at the end of June.

Victory concedes defeat, as Petroglyph cancel Kickstarter campaign

Tom Sykes at

Just over a week in, former End of Nations developers Petroglyph have cancelled the Kickstarter campaign for their RTS-MOBA mash-up Victory, after raising around $30,000 of their $700,000 goal. In an interview with IncGamers, the team revealed that they've "learned that Victory is definitely not the type of game that the Kickstarter community craves", adding in the latest Kickstarter update that "multiple game publishers have expressed interest in Victory, based on your support, and we hope to still bring Victory to you with their help."

Petroglyph announce Victory - a squad-based battle arena, with tanks

Phil Savage at

With development of troubled MMORTS End of Nations now in the hands of Trion Worlds, former developers Petroglyph have returned with Victory. To be clear, Victory is their triumphantly named Kickstarter hopeful, not (yet) a statement of success. It's an action strategy game that unfolds in real-time, but Petroglyph are saying it's not an RTS. At least, not in the way that you'd traditional think of the genre.

End of Nations development picked up by Trion Worlds for "a more polished overall game"

Omri Petitte at

An indefinite open beta postponement and reported layoffs within developer Petroglyph clouded the fate of the near-vaporware MMORTS End of Nations recently, but in an official status update posted yesterday, Community Manager Lance James revealed the movement of all development efforts in-house to publisher Trion Worlds and committed a fresh focus on implementing changes and additions based on previous beta feedback.

End of Nations' developer Petroglyph facing lay-offs [Updated]

Phil Savage at

Update: Petroglyph have released an official statement explaining the situation.

Original: Things aren't looking great for Petroglyph Games, developers of the online RTS End of Nations. Last week the game was indefinitely postponed, after the closed beta identified several areas of the game in need of "polish and improvement." Now, Eurogamer are reporting that they have it on "good authority" that 30 developers have been laid off at the studio.

End of Nations beta map guides: Blue Water, Landslide and Full Boar explained

PC Gamer at

We've been playing a bunch of the End of Nations alpha in advance of the beta weekend which is running right now, and which you can bag a key for right here. EoN is an online multiplayer strategy game where each player commands a custom-tooled company of troops and tanks - think World In Conflict by way of Command and Conquer and DotA.

In order to get you ready for the battlefield we've produced short guides to each of the three maps that'll be running in this weekend's event. They include the four-player co-op survival map Full Boar, eight player competitive survival map Landslide, and objective assault challenge Blue Water. Check the videos out below.

End of Nations final closed beta event starts October 4

Omri Petitte at

Petroglyph's massive MMORTS End of Nations heads into its final closed beta event on October 4 to October 9, granting testers access to the recently revealed co-op mode, a new tutorial system and a sprawling 56-player map itching for explosion chains, tank swarms, and craters forming bigger craters. Signups are still available, and participants nab 500 bonus in-game credits for tossing their armies into the blender for the duration of the test.

End of Nations E3 trailer features excited commentary, nukes, noodly 80s guitar

Chris Thursten at

This trailer for Trion's online RTS is somewhere between regular in-game footage and an e-sports match in fast-forward. As a result you'd be forgiven for not having the faintest idea what is going on. Rest assured: points will be captured, tanks will be blown up, two men will get very, very excited about orbital lasers.

Tom was impressed with the game when he saw it back in February, so check out his End of Nations preview for more information.

Rise of the Immortals now in open beta

Lucas Sullivan at

Petroglyph has just opened the doors on a beta version of its MOBA game Rise of Immortals to anyone who's interested—now's your chance to try out a mixture of PvP and PvE elements in a three-lane, hero-team setup. By signing up for the beta, you'll get some exclusive swag and a bit of in-game currency for your trouble.

Scorpix, an exclusive hero reveal for Rise of the Immortals

Lucas Sullivan at

As you might've read last week, Rise of Immortals is a new MOBA on the way that's willing to take a few risks in the genre. That includes the controversial implementation of persistent levels for your characters, which has received mixed reactions so far from our readers. But I think we can all get behind a half-scorpion man who can summon other scorpions to tear apart his foes mercilessly. Enter Scorpix.