It’s only appropriate that Payday 2, which is all about stealing as much money as possible, is by far Starebreeze’s best earning game. Today, a press release from the developer revealed that it made $6.1 million between October and December 2013, $5.3 million of which came from Payday 2.
Veteran Payday 2 players will know that at a certain level—it happened to me around level 70 or so—you’ve unlocked all the guns you want and maxed out the essential skills. From there on, the game is still fun, but there’s not much left to do. There’s even less to do after devoted heisters to grind to level 100. Well, no more—the latest Payday 2 update adds an option to reset your skills and levels, start over, and become Infamous.
Payday 2 continues to crank out content for fans, including this week’s Christmas DLC—dubbed Charlie Santa Heist—which went out free to all players on Monday. To celebrate, Overkill released a surprisingly affecting trailer, assembled from the point of view of a 911 call, cell phone camera footage, and news helicopters.
I could have made a really funny joke about Overkill having pilfered the U out of their own title, but such geographically targeted japes have no place on an international news juggernaut. Having had such hilarity snatched from my hands, I'll have to settle for telling you about Armored Transport: a new Payday 2 mission pack that's planning to launch an attack on its co-op crime fans tomorrow.
Developer Overkill Software has been uncommonly dedicated to communicating with fans of its recently released heist shooter Payday 2, absorbing feedback, and releasing sweeping overhauls of game systems. Payday 2 was solid but had a few problems when Craig reviewed it, but since release, Payday 2 has been updated 13 times, receiving a new heist, new masks, a rebuilt economy and unlocking system, new skill tree descriptions, and numerous balancing tweaks.
Overkill also frequently answers fans on Twitter with screenshots of new characters and plans for future updates. In a lot of ways, this continued support and free updating of a game is the kind of attention we’d see from the team behind an MMO. A Halloween update has already hit, and more free content is on the way. David Goldfarb, game director at Overkill, says that they plan to continue to support the game for the foreseeable future.
In theory, the job was easy. But then again, aren’t they all? Me and three other wiseguys would hit this bank, break into the vault and make off with the cash housed within. Being the people person that I am, my job was to make sure none of the customers got any funny ideas about being a hero, calling the cops or whatever.
So after I’d killed the security guard outside and sweet-talked the dispatcher on the other end of his pager, I’d waltz into the lobby – all calm and serious, like – and start tying up those innocent bystanders. In the meantime, our safecracker would kindly persuade the manager to hand over his keycard, shut off the security system and get drilling on the vault, while the two other members of our operation searched for any civilians we’d missed in the backrooms and kept an eye outside. Easy, right?
If dense strategy isn't your thing, then maybe the dense action promised today's other big release is. Payday 2, the sequel to Overkill's criminal spin on Left 4 Dead style co-op, is out now. To mark the occasion, here's a launch trailer that sweeps through a single moment of chaotic heisting. Of course, being frozen in time, what you don't get is the near-incomprehensible shrieking of your friends as your carefully laid plans fall apart.
A new video posted by Overkill Studios, developers of Payday 2, walks us through a bank robbery as played by the QA team. The walkthrough shows how the different robber classes and equipment will interact during a heist, and how the whole thing can fall apart in an instant. Plus, it looks like a lot of fun.
The problem with criminals is they're elusive. They'll do anything to slip the net and stop your from tracking them down. That's not the case for developers. They're pretty keen to let their players pinpoint the date and location of their games release. Which is why Starbreeze have blown the whistle on Payday 2, announcing the co-op heist game's plan to slip onto Steam next week.
Payday 2 showcased its four different classes of dirty rotten robbers t'other day, and now it's time for a rundown of the lovely things you'll be able to do with your ill-gotten gains. Jaunt to the Bahamas? A squad of private jets? A controlling interest in Facebook? Don't be silly. You keep it all in a big vault in a run-down house, so you can rub it all over your body, Scrooge McDuck style. Which is to say that Payday 2 features a between-mission safehouse, and quite a nifty one too.
Emptying the vault of high-security bank can be somewhat tricky. There are guards, cameras and that one bank employee who tries to be a hero and pushes the shiny red button under their desk when they aren’t supposed to. It’s why we bank robbers have specific roles to play, which Payday 2’s game director explains in this video.
What is Payday 2? For one thing, it's a co-op FPS about crims and their seemingly insatiable desire for money. For another, it's a follow-up to the enjoyable, if uneven, Payday. And, for a third, it's the name of a video by game director David Goldfarb explaining how they've expanded and refined this second attempt. If anything, the question it answers is more: "Why is Payday 2?"
The co-operative heist - a great idea for a game, and this time round Overkill are staying faithful to the high concept with Payday 2, giving players more time to plan their robberies and move in stealthily before doing the deed. Check out the latest trailer for some criminal footage, read our preview for more details, and catch some clowns red handed in the latest screenshots from E3 2013 right here.
We're gearing up for the biggest E3 in years next week. There's going to be a lot of chat about the next console generation, but on the show floor there will be games. Exciting, intriguing, shiny PC games of all shapes and sizes. We've picked out a few that we're super excited about, and highlighted a few more besides. If you think there'll be nothing for PC in LA, read on and think again. And these are just the games we know about.
Let us know which games you're most looking forward to in the comments. You can keep track of all the latest from E3 via our E3 2013 channel, We're on Twitter and Facebook, too, if you're into that sort of thing. If you enjoy a bit of video, the US team took to the Couch of Truth for a chat about all the intriguing titles headed our way.
With E3 2013 just around the corner, we gathered around the Rectangular Coffee Table of Hopes and Dreams to discuss what we're looking forward to rubbing our eyeballs gently across at the show. Will Payday 2 address its predecessor's shortcomings? Might we get a glimpse at Fallout 4? Prey 2? As long as we can dream...
Keep an eye out over the next few days to watch the rest of our discussion, including the impact of this year's expo on the PC as a whole, and our rampant speculation on E3 2014.
The folks at Overkill Software have released a new gameplay trailer for Payday 2, the latest game in their bank robbing franchise. If there’s one lesson to be learned from it, it’s “leave no witnesses.”
Idea for preventing all future crimes: install trackers in those creepy plastic masks that are only ever used by budding criminals. They're a clear giveaway that a heist is about to go down. That's a lesson still to be learned by the guard in this teaser for Overkill's Payday 2. He's far too nonchalant for someone being approached by a guy equipping a sneering stars and stripes face mask and wearing surgical gloves.
Syndicate and Chronicles of Riddick developer Starbreeze Studios recently updated their website, posting details of an upcoming, and previously unanounced, sci-fi shooter, titled Storm. Details are extremely limited for now, with the game's page saying only, "Currently in development. Co-op Sci Fi FPS. It is our future." There's also a picture. It shows pipes, gantries and a complete lack of any other defining features.