MOBAs live and die by their three lane 5v5 maps. Dota 2's map has been passed down from generation to generation as a relic of the ancients. It shall always be as it always has been. League of Legends tried to introduce a new map and game mode with Dominion. It didn't work. Now Hi-Rez Studios' is taking a shot with Siege mode, a new two-lane map for Smite. Siege launches in beta with Tuesday's patch, along with the usual range of balance tweaks and a new god, Egypt's Osiris. Check out the one-minute tutorial video below for a peek at how Siege plays.
Dota 2 hasn't been out officially for even a year, but the most popular game on Steam is getting a host of updates and changes in next week's patch. Titled “Spring Cleaning,” the update includes dozens of changes to the game’s inventory, interface, and heroes.
"They have no idea I'm here," says GamesRadar's Lucas Sullivan as he sneaks up behind two enemy gods in my lane. I'm casually killing minions in front of my tower in Conquest mode, Smite's take on the 5v5 Multiplayer Online Battle Arena codified by Dota and League of Legends. On a strategic level, Smite plays almost identically to League, but it tucks the camera in close behind the back of my character—a god pulled from the pages of Greek or Hindu or Egyptian mythology—and feels more like a third-person action game as I cast magical abilities with the keyboard and sling attacks with the left mouse button.
Dawngate has just leveled up and announced an open beta release. We wrote a bit about the closed beta almost a year ago, so EA's MOBA, developed by Waystone, has had a lot of time to marinate. If you’re game for a new MOBA, head to the Dawngate website to sign up.
After a weekend of watching the best players from the US and Europe compete in High-Rez Studios' MOBA Smite, I could pick out the most amazing plays by the volume of the crowd. The thousand-seat Center Theater in Atlanta erupted for every kill and chanted for favored teams, but only the best ganks and jukes incited cheers that grew louder and louder and louder. Sometimes the plays were so precise, so obviously above the skill level of any normal player, that I was already writing them down as the crowd went wild.
At least one incredible play happened in every match I watched throughout Smite's three day launch tournament, and I put together a list of the moments that really wowed me below. Each one is embedded with a timestamped video from a Twitch livestream so you can jump straight into the action.
The MOBA genre already has colossal communities in both League of Legends and Dota 2, but what's missing is an arena where the greatest gods of mythology toss magic fireworks at each other and roast a couple thousand mortal minions. Enter Smite, Hi-Rez Studios' free-to-play god-on-god rumbler, which launches in full today after a lengthy beta period and is available for all to download on its official website.
It’s been a long time since we heard from Ironclad’s MOBA Sins of a Dark Age, but it’s still alive and kicking and has just landed on Steam Early Access for $5. That’s a steal compared to the $25 you had to pay previously for a founder edition and access to the closed beta. However, when it’s ready, Sins of a Dark Age will be free-to-play.
When Dragons and Titans released last year, the notoriously competitive free-to-play MOBA space was already crowded by heavyweights Dota 2 and League of Legends. To find its own niche, Dragons was designed in Unity to work entirely in web browsers, and launched on Facebook to become the F2P MOBA you could play anywhere.
All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's the final entry in our five-part series.
By 2020, cars will fly and the DeLorean will make a successful comeback. The Large Pixel Collider will usher in a new age of global prosperity as President of Earth. Half-Life 3 will, finally, be close to release. Those are just a few of our wildest predictions for what's on the horizon. Below we throw caution to the wind to make our boldest predictions about the future of PC gaming and a variety of genres, from shooters to RPGs and MOBAs.
The International, Valve's annual Dota 2 tournament, is one of the largest gaming events in the world, a celebration of Steam's most-played game that last year took over a symphony hall in Seattle. A report at onGamers, citing sources from eSports teams and officials, indicates that this year's event will move from July from August, and according to Valve's Gabe Newell, may take over a sports stadium.
By now you might be a little confused about what Transformers Universe is. The game was first announced in 2011 as an MMO. Then, just last month, developer Jagex announced that Transformers Universe is in fact a massively online tactical action game, or MOTA, which clearly evokes MOBAs. If you look at the two recently released trailers, however, Transformers Universe looks most like a class-based multiplayer action game (maybe a little bit like Smite) with a few Transformers-specific twists.
In the year 40,000, our universe is ravaged by war. Bloody battles between humans and xenos rage on endlessly, entire planets are annihilated regularly, and Space Marines, more machine than human, know only death and war. Games Workshop’s Warhammer 40,000 has just about the most epic, metal-album-cover fiction that ever existed, and it’s a great source material for video games.
Almost a year after it was first announced, Turbine’s DC Comics-themed MOBA Infinite Crisis will begin its open beta on March 14. To celebrate the event, Turbine’s also adding three new Champions: Green Arrow, Aquaman, and Mecha Superman.
British developer Eutechnyx today announced that it’s currently working on Storm of Vengeance, a MOBA set in Games Workshop’s Warhammer 40,000 universe. Slated for a 2014 release on PC and mobile devices, Eutechnyx describes Storm of Vengeance as a “lane strategy game” set in the dark, gothic, but not-at-all emo universe of Warhammer 40,000.
Heroes of the Storm - that's Blizzard's Warcraft/Starcraft/Diablo-mashing MOBA, remember - has had its guts spilled out on stage at Blizzcon this weekend. That's another way of saying that lots of details were revealed about it, along with a cinematic trailer, a "gameplay sneak peek", a developer interview, and screenshots out the wazoo. You can now sign up for the beta on battle.net - more details after the break.
Dota 2's latest update is massive. From general gameplay to hero abilities to item perks, patch 6.79 carves a wide path through the free-to-play game's online infrastructure. The details released today by Valve only reinforce the notion that there's an incredibly deep and granular complexity under the surface of Dota 2.
League of Legends had, has or will have a card game in the works, as revealed in perhaps the oddest manner possible. Riot Games' co-founder and president Marc Merrill seemingly had his twitter account hacked over the weekend, with said hacker revealing the existence of a standalone card game called League of Legends: Supremacy (a name Riot trademarked a year ago). The account thief teased a few images and then threatened to upload the whole lot, before backing down and handing control back to Marc.
Major League Gaming's 2014 Dota 2 league will see its final showdown take place at next year's Spring Championship in Anaheim, according to information released today by MLG. The $150,000 June tournament looks set to stage the final battle after six months of league play and will feature the best North American Dota 2 squads as well as teams from abroad.
Dota 2's First Blood update looks set to bring local play, a new game mode, and a better backpack to the ultra-popular free-to-play game. The patch drops September 23 and also includes a host of smaller tweaks and changes to Dota 2's interface, economy, and community features.
A new video from League of Legends developer Riot Games argues that appealing to the better angels of our nature can bring increased success on the battlefield. Based on the studio's own internal statistics, the video points out how teamwork and sportsmanship can lead to more wins, more gold, and a better atmosphere in the online multiplayer game.