Frontier Developments

Elite: Dangerous leaves alpha May 30, gets shipped to Premium Beta backers

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Phil Savage at

Elite: Dangerous is an exciting prospect. It consumed Andy, who—since first experiencing its VR potential—has almost entirely abandoned reality. He was last spotted attempting a direct connection with Frontier's space sim, using a jury-rigged USB brain-jack and multiple tubes of pain relief cream.

Previously, the game was only available to those crowdfunding backers who'd parted with £200. Now things get a little more complicated. As of today, the Pre-Premium Beta has started, providing £100 backers access to a single player combat build. That runs until May 30th, when the game leaves alpha, and the full Premium Beta is shipped.


Elite: Dangerous with the Oculus Rift - video impressions

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PC Gamer at

We've managed to sneak into the £200 Elite: Dangerous alpha, which supports flight sticks and the Oculus Rift virtual reality headset, both of which we have in our office. We took it in turns to stick our heads into the virtual reality cockpit, ooh-ing and ah-ing and occasionally swearing as we collided with a space rock and span off into the void. Andy has played it the most out of all of us. You wouldn't believe the things he's seen. Attack ships on fire off the shoulder of Orion. C-beams glittering at the Tanhauser Ga-LOOK OUT ANDY A SPACE ROCK.

Here is a video of Andy giving his thoughts on Elite Dangerous and how well it works in virtual reality. Warning: the video contains lasers, dramatic music, and dangerous levels of cool space biz.


Elite: Dangerous alpha launches for crowdfunding supporters

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Patrick Carlson at

Elite: Dangerous, the in-progress space sim from Frontier Developments, has released an alpha build to a group of especially-committed supporters of its Kickstarter project. The buy-in for participation in this phase of the alpha process was about $325, but that hasn't stopped the developer from releasing some new and intriguing footage to perhaps rustle up a few more potential pilots.

Elite: Dangerous' alpha and beta plans detailed in new dev diary

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Tom Sykes at

In the latest Elite: Dangerous dev diary, David Braben has revealed the date of the Kickstarted space sim's alpha launch. Well, he's revealed the month at least, casually uttering the word 'December' while sitting in front of the entirety of space wearing a lovely salmon shirt. It won't be the full game, but rather several discreet segments - still, getting our hands on at least part of a new Elite is something to be excited about.


Reinstall: RollerCoaster Tycoon 3

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PC Gamer at

Reinstall invites you to join us in revisiting classics of PC gaming days gone by. This week, Jon constructs some fine vomit comets and manages the mess in RollerCoaster Tycoon 3.

I am one very contented hour into Box Office, the fourth career-based scenario in RollerCoaster Tycoon 3, and my park rating is falling. I can see no immediate reason why until I zoom into a corner I’ve been neglecting for a while and see that it’s slick with vomit.

The Rotor I’ve placed there is obviously a bit too exciting for the ‘peeps’, as the game calls its park patrons, and many have lost their lunch. I locate and pick up one of my janitors, then drop him nearby where he dutifully starts to mop up, sending my park rating off in the right direction again. It’s this simple type of tinkering and troubleshooting that makes a construction and management sim like RCT3 such a satisfying alternative to games that are twitch-based or time-critical. So the peeps have had to wade through some puke for a little while; no biggie.

Elite: Dangerous screenshots - the Sidewinder sweeps tonight

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Phil Savage at

Elite: Dangerous may not have the stellar crowdfunding cashflow enjoyed by rival sandbox space sim Star Citizen, but the £1,802,698 raised for David Braben's series revival is enough to keep him earnestly talking to camera about the team's progress. Now, Frontier are giving us a further hint as to what the game will look like, with a selection of screenshots of their Sidewinder ship.

Elite: Dangerous holds "over 100 billion" star systems, says Frontier Developments

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Omri Petitte at

Elite: Dangerous project head David Braben has spoken before about procedural generation in the upcoming space trading sim, describing how the computer's roll of the dice creates whole star systems and majestic nebulae on the fly as you, er, fly. Before the depths of space overwhelms your consciousness, know that Braben claimed (via PCGamesN) "over 100 billion" star systems will exist as navigable destinations.

Elite: Dangerous developers cut staff, insist prospects "remain healthy"

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Phil Savage at

Eurogamer are reporting that a number of staff have been made redundant at Frontier, the studio currently in the midst of a Kickstarter campaign for Elite: Dangerous.

Frontier's managing director David Walsh confirmed the news, saying "Frontier regretfully has given a total of 14 people (from a staff of 233) notice that their roles are redundant, across art (9), animation (3) and audio (2) disciplines."

Elite: Dangerous dev video shows multiplayer roles, churning convoy ambush

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Omri Petitte at

Frontier's November reveal of Elite: Dangerous' multiplayer gameplay wasn't terribly inspiring with a rather circular chase in an asteroid field. But in a new developer diary video released yesterday, Lead Designer David Braben explained how players can assume various roles during multiplayer lightfights and demonstrated via a sample convoy ambush shown from the spinning first-person viewpoint of a fighter pilot. This is more like space combat—now I need a space barf bag.


New Elite: Dangerous dev diary shows off galaxy evolution

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Shaun Prescott at

Elite: Dangerous dev diary shows multiplayer footage

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Phil Savage at

In the latest update for the Elite: Dangerous Kickstarter campaign, Frontier Developments have released a video showing off the game's multiplayer component. Sort of. It's not the most action-packed preview, as a ship chases David Braben around an asteroid field for five minutes. Spoiler: at the end, he crashes. More exciting is the information Braben gives over the top of the video, detailing the features the team plans to add to the game.


Elite: Dangerous Kickstarter updated with video and concept art

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Tom Sykes at

When Elite: Dangerous appeared on Kickstarter the other day, it was like being given a box of delicious chocolates, only to find that someone had forgotten to put any fillings inside. Where there should have been praline (a video pitch) there was only a hollow void; where there should have been caramel or toffee (gameplay footage or images) there was only that icky strawberry filling that everybody hates. Well, we have two bits of good news for you: we're ending this torturous analogy right now, and Frontier Developments have updated their Kickstarter page.


Elite hyperjumps to Kickstarter, decloaks as Elite: Dangerous

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Tom Sykes at

The cycle is complete: A brand new Elite game has just materialised on Kickstarter, with David 'Don't mention The Outsider' Braben behind the wheel/at the bridge/making the damn game with his company Frontier Developments. He's asking for £1.25 million (around $2 million) to make Elite: Dangerous, the fourth in the series, happen, and- hang on, you've already backed it, haven't you? Well fine. As for the rest of you, prepare to somewhat cumbersomely dock after the break for more information.