Treasure Adventure World - based on the lovely freeware platformer Treasure Adventure Game - is totally a thing, and as of roundabout...now it's totally a thing that you can pay for in advance of actually owning it. It's not a pre-order in the usual sense; it's one of those strange, slightly confusing pre-order crowdfunding things, where the game is getting made either way, albeit more slowly if it doesn't raise much cash. But if you want to get in on the ground floor of this reimagimake (trademark pending), this is the way.
Let's play Starbound, shall we? And by 'let's play' I of course mean 'Let's Play', which here means 'someone else plays while you watch'. But hey, that's better than nothing - and it's often more enjoyable than actually playing a game yourself, if you're an increasingly old and lazy type such as myself. At the Insomnia Gaming Festival, the Yogscast team did such a thing in front a live audience, playing promising indie sci-fi sandbox Starbound for around an hour in co-op. Catch it after the break.
How many biomes will Starbound have? Quite a lot, according to this teaser video for Terraria's sort of spiritual successor. Which naturally leads to a second question: when did we start referring to these things as "biomes" instead of "environments" or "terrain types"? Whatever they are, they'll be available in many shades, including snow, lava, desert and... eyeballs?
Starbound - a sort of spiritual successor to Terraria - was made available to pre-order last night, and at the time of writing it's already raised a staggering $225,000, and counting. That's the kind of money that makes monocles smash, saloon patrons stop and turn suddenly in your direction, and Donald Trump's hair to ruffle slightly, ever so slightly. The sidescrolling, sci-fi crafting sandbox can be pre-had for $15, which will give you access to the beta, the soundtrack, and of course the game (with a Steam key) when it's done. If your wallet is so flush with cash that it's beginning to affect your gait, however, you can also pay more for various Kickstarter-esque extras, including the opportunity to design an in-game hat. For $500. Damn, there goes my other monocle.
If you haven't played Treasure Adventure Game, you should probably go and do that right now. It's an astonishingly lovely open world piratey platform game that took its creator, Stephen Orlando (or Robit Studios) around three years to make, before he gave us the whole damn thing for free. Now, over a year since its release, he's announced an HD remake/reimagining with an entirely new visual style, some new music by the original composer, lots of small tweaks, and a new game engine. Oh, and a new title: it's now known as Treasure Adventure World. You can see the debut trailer after the break.