We all want Destiny on PC, right? If Bungie's sitting-down-to-look-at-skyboxes epic were to get a definitive PC announcement, I'd only have Bloodborne eyeing me seductively from the PS4 section on Amazon, the Master Chief Collection winking at me over on Xbox One Land, and most of Nintendo's E3 showings badgering me to get a Wii U. (Exclusives might be good for diversity, but they're a terror on the old wallet.) We can't do anything about those other ones, unfortunately, but the hope of Destiny on PC gets a little more real with a few inspiring words from Activision. Words like "obviously it makes a lot of sense" and "that's a heavy point of discussion", and basically "*winks*". See which sentences surround these words to give them context after the break.
While EA are flailing about, trying to find a solution to their GameSpy service shutdown woes, Bungie have been secretly working with top men to ensure that their game lives on. Halo: Combat Evolved will receive a patch that will ensure the game's multiplayer lobby will work "just as it always has".
When we first got the news about GameSpy shutting down, the situation looked pretty bad. Once the online matchmaking client shuts down on May 31, the games that still rely on it will have to either transition to a new solution or go offline. Luckily, many developers are working on alternative solutions, and today we learned even Halo: Combat Evolved will still be playable online thanks to GameRanger.
Today's a big media day for Destiny, the upcoming MMOFPS that you've maybe heard a little bit about. It’s made by Bungie, the studio that made Halo. The first two games in that series were published on PC. Destiny, however, won't make it to our beloved platform. Now Bungie has explained why, while leaving the door open for the studio to change its mind in the future.
If you were still holding out hope that Bungie's forthcoming co-op shooter MMO Destiny would eventually arrive on PC, then you can stop doing that now. Speaking to IGN, Destiny senior writer and Bungie community manager Eric Osborne has made it clear that PC users won't get their own version of the game. The reason, he says, is that the studio doesn't have the resources for it.
This week, we're finally going to finish talking about E3. We promise. Specifically, which games from the show that might come to the PC do we want to see on our platform the most? Plus, we go in-depth on Mojang's new card battle game thing, Scrolls. And T.J. claims to actually enjoy Marvel Heroes, but how do we really know he wasn't replaced by some kind of alien bent on the subjugation of Earth?
Destiny may have answered plenty of burning questions with its gameplay demo back at E3, but there’s one query that’s still crackling on the fire: is it coming to PC? Destiny Design Director and Writer Joseph Staten remained reticent during his interview with GameSpot, but he did acknowledge that the developer's silence might be “painful” for others.
Xbox One. PS4. What effect will the poster children of E3 2013 have on the future of PC Gaming? Will new hardware architecture mean more high-profile PC ports or—dare we say it—PC-led titles that are ported for consoles afterwards? Are Microsoft's touted 15 exclusive launch titles going to be anything we'd even want in the first place? Will the pull of the indie scene be enough to turn gamers away from hardware manufacturers that shun them? We chew on this, and feed you our analysis like a mother bird to her chicks.
The new consoles have the spotlight at E3 2013 this year, but what will the expo's many reveals, demos, hardware rollouts, and buzzwords mean for the PC? Is this even a show for us at all, with the focus on the brick and mortar retail market? We discuss the implications, and speculate on which of the big, all-star console titles will eventually make it to our corner of the gaming universe.
The arrival of Bungie's upcoming online shooter Destiny on the PC remains an open question, according to a new IGN interview with Bungie writer and community relations manager Eric Osborne. The Halo developer has already announced the future release of the sci-fi title for PS3 and PS4 as well as the Xbox 360 and Xbox One, but apparently no decision has been made—yet—about bringing the first-person shooter to a fifth platform.
At Sony's PlayStation 4 reveal earlier today, Capcom announced a new game engine named Panta Rhei and a game tentatively titled Deep Down. As Capcom has a history of porting its games to PC, and the PlayStation 4 is essentially a custom PC, we can probably expect to see the fantasy action game come our way.
Halo creators, Bungie, have emerged from their glowing development cocoon with a few scraps of info about their upcoming online shooter, Destiny. The class-based FPS takes place after a great cataclysm that has shrunk humanity to a small community of armoured badasses (that's you), who must work together to fend off invaders and reclaim former colonies from the claws of powerful alien occupiers. There's a strong focus on co-operative play (though there will be PvP), it'll take place in a persistent world and won't require a subscription to play. Activision call it a "shared world shooter," but nobody knows what that means, so we'll have to wait and see if it has the wide open worlds and hub locations of your typical MMO.
But will it be on PC? "We need to make sure that we’re prepared for the future. Both prepared for upcoming generations, certainly upcoming other platforms. Multiple platforms," said Bungie COO Pete Parsons at the reveal event. "The thing we’re focused on is creating that living universe, that place that you want to be on, and not have it be dependent on any specific platform or device."
While PC gamers may have been able to ignore all the Halo 4 hubbub this week (and, judging from what I played of its campaign last night, not missing all that much either), it's highly unlikely you'll be able to avoid Destiny. Bungie's next MMO-ish-sounding game, which a recent leak describes as "still quite like Halo", is to be published by Activision after the developer's split with Microsoft, and it's a fair bet that it'll be a multi-platform mega-blockbuster. With a release date of next winter, it's also very likely that every news-bearing surface will soon be slick with the oily word-slurry of triple-A marketing.
Internet sleuth Superannuation is ahead of the curve, however: he's unearthed new tantalising details of Destiny, which were reportedly found on a blog post by a senior employee of Demonware, a networking middleware company owned by Activision-Blizzard. This publicly-accessible copy of Demonware's internal blog has since been removed, and the names have been redacted in the version published by Superannuation, but it details a trip to Bungie's headquarters and hands-on time with Destiny.
A document made public as part of the ongoing Activision/Infinity Ward legal proceedings has revealed that Bungie - the studio behind the Halo games - is due to release some of its upcoming games on PC.
According to Bungie's contract with Activision, the studio is due to release four games in the 'Destiny' series between 2013 and 2019, with a DLC series running until 2020. Destiny is described as a 'massively multiplayer-style sci-fantasy action-shooter'.
Well, I guess now we know what will be the main feature in the Microsoft press conference in a few hours time. CVG have just spotted an accidental info-leak over on the Xbox E3 US unveiling Halo 4.
The leak also let slip announcements for Dance Central 2, Halo: Combat Evolved HD, Kinect Sports: Season 2, Kinect Star Wars and a Double Fine Sesame Street game. It looks like it'll be a very quiet conference for PC gamers, unless Microsoft announces that Halo 4's coming our way. In which case, happy days. In all likelihood, however, it will be an XBox exclusive, which means Microsoft's line-up this year is completely devoid of PC games, which for a company that's supposedly making a new push into PC gaming, is remarkable.
The information was swiftly removed from the Xbox site, but CVG caught a screen-grab before that happened. You can see it below.
Last week at GDC Bungie network engineer David Aldrige seemed to announce that Bungie's next project would be an MMO, apparently confirming that recent rumours of such a project were true. According to a new post on Bungie.net, the mention of a Bungie MMO was intended as a joke lol.
Bungie representative Urk wrote that "in rehearsal Aldridge was convinced that everybody got the joke. It was all in the delivery, he assured us, and he was certain it was clear that he was playfully riffing off of the recent rumors." In a published internal email, spotted by Kotaku, Aldrige says "the tape will exonerate me, but I'm sorry anyway." Bungie haven't explicitly denied that they're working on an MMO, but it looks as though last week's confirmation was bogus.
Speaking at a panel at GDC today, Bungie's lead network engineer David Aldrige has announced that their next game will be an MMO. Aldrige also pointed out that, contrary to popular belief, the game won't be "WoW in space." Probably be more like Halo in Azeroth then. Lol.
At GDC last year Bungie’s creative director Joe Staten was asked what Bungie’s next game would be, saying: “Wouldn’t it be great if we could make a world that was always there for you? Wow. That would be great.”
The new series, which is yet to be named, will be published under Activision.