NVIDIA experiments with 3D storytelling

Adam Oxford at

What do 3D effects add in terms of storytelling? That's a discussion which comes up a lot no matter what visual medium you're working in at the moment, be it games, films or photography.

While not at all game related, it is has been interesting to look at techniques involved in one experiment for 3D storytelling that's taken place in Spitalfields Market, London, this week. Medecins sans Frontieres (MSF), an NGO which sponsors doctors and hospital workers in crisis regions and the developing world, teamed up with NVIDIA and one of the best photojournalism outfits around to create a short piece of 3D photojournalism about one of their midwives in the Democratic Republic of Congo.

Alienware's three-way 3D set-up. Would you buy it?

Adam Oxford at

Alienware showed off a triple win of processing power yesterday at Dell's Tech Camp at the Roundhouse in London, with a three way 3D set-up running Crysis 2.

The three monitor display rig is powered by a single GeForce GTX 590 card, and ran the game stereoscopically at consistently playable framerates. It's the most convincing display of 3D tech that I've seen so far.

Saturday Crapshoot: 3D Construction Kit

Richard Cobbett at

Play enough games, and at some point your mind is going to start creating your own. If you can program, if you can draw, maybe you can sit down and make them happen. If not, there are tools like GameMaker and Unity and the UDK to make them happen. But what if you'd been inspired before these modern marvels came along? What if you'd had a genius idea for your own 3D world back in 1991? Then maybe, just maybe, you'd have found the 3D Construction Kit (or Virtual Reality Studio) the answer to your prayers. If so, you'd be the only one. 3D Construction Kit was where your ambitions went to die.

Saturday Crapshoot: Destiny of the Doctors

Richard Cobbett at

On the face of it, there's no good reason why nobody's ever made a genuinely good Doctor Who game. The Doctor is great. The entire universe is his playground. He has an amazing gallery of enemies. He's the ultimate adventurer, constantly mixed up in both universal and human scale chaos. And yet, somehow, it's never worked. The recent Adventure Games should have been great, but ended up feeling cheap and undercooked. Before them, it's only really been platform games and a couple of text adventures, usually with names like Dalek Attack. We've never however had the interactive Doctor Who he deserved. Hell, we've yet to have one that lets us walk into the TARDIS and admire its bigger-on-the-insideness, like everyone's been talking about doing since Unreal showed up with its portal effects back in 1998.

What we did get was Destiny of the Doctors. Start the Cloister Bell chiming...

Bulletstorm on PC to support 3D

Matt Purslow at

Epic Games have confirmed to Big Download that Bulletstorm will support Nvidia's 3D Vision system, and that the PC version will be the only one supporting 3D technology.

PC gamers with access to an Nvidia GeForce graphics card, the 3D Vision kit and a 3D capable monitor will be able to play Epic's insane shooter in brain-bending 3D-o-vision come February 22.

Developer Cliff Bleszinski may be living in hope that this PC exclusive feature could cheer up PC gamers after he made them 'grumpy' by tweeting that the Bulletstorm demo would only be available on consoles.

So does this make up for the lack of a PC demo? Let us know in the comments.