News See a more sneaky take on the Clockwork Mansion mission.
KRAFTWERK Three hours in a level that echoes, but in some ways surpasses, the original's design.
Video We talked to Harvey Smith about managing the scope of such an ambitious, systems-heavy stealth game.
news It will be quite a challenge, but Creative Director Harvey Smith says non-lethal play will be possible.
long shadows The sequel hopes to establish a spectacular new legacy for the stealth genre.
NEWS Corvo's new powers will be similar to his old ones, but he'll have to learn them all over again.