Half-Life 2
Latest about Half-Life 2

Half-Life 2 just got a patch that fixes a progress-blocking teleporter bug and makes a train easier to race
By Jody Macgregor published
News Full steam ahead.

At long last and 'with gracious permission from Valve,' Garry's Mod now contains 'most of Counter-Strike: Source and Half-Life 2 Episodic content' even if you don't own those games
By Christopher Livingston published
News Players should no longer see pink checkerboards or giant ERROR models when they "play on community maps that expect you to have this content."

Half-Life 2 becomes a loot-hoarding roguelike dungeon crawl in this Next Fest mod demo
By Dominic Tarason published
News SourceWorld lets you live the life of a gig economy pandimensional hitman.

Former Valve writer Marc Laidlaw says he 'retired too hard', but there's no way he's coming back for Half-Life 3: 'We need new stuff, [not] me going 'Well the G-Man wouldn't do that in my day'
By Rich Stanton published
News "Definitely the Half-Life part of my life is way behind me."

Valve only wants to make new Half-Life games if they push the medium forward, but what could it push forward next?
By Justin Wagner published
What's next? If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?

Half-Life 2's 2003 beta reveals the mystery behind a City 17 river that once led players to the foot of the Citadel
By Rich Stanton published
News Valve once had us spending a lot more time exploring the waterways of City 17.

Arkane was 'devastated' by its cancelled Half-Life 2 Ravenholm game, but the masterclass it got from late visionary artist Viktor Antonov 'was pivotal to what would become Arkane later'
By Harvey Randall published
News He "trained us in all of their practices".

Viktor Antonov, the visionary artist who defined Half-Life 2 and Dishonored, has died
By Ted Litchfield published
News Antonov also consulted on Doom 2016 and Fallout 4.
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