Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • PC Gamer Clips
    • Software
    • Codes
    • Coupons
    • Movies & TV
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Don't miss these
high on life 2
FPS High on Life 2 review
Mewgenics Dybbuk: A close-up of Dybbuk in a graveyard with a menacing grin.
Roguelike Mewgenics provides the best proof yet that the turn-based tactics genre is the true home of drama and excitement in gaming
A screenshot of a character in Sea of Remnants. A purple haired woman with an eye patch unsheathes a sword.
RPG I applaud this gacha game for ditching anime characters for puppets, but it still can't escape the pitfalls of a post-Genshin Impact world
Man in headphones looms over a red vinyl.
RPG The new game from Disco Elysium's studio feels like the first Christmas after your parents' divorce
Three figures sit in a bus shelter
Horror Reanimal review: Astonishingly bleak and oblique survival horror
Three cats hiding scared behind some debris in Mewgenics.
Roguelike The most surprising thing about Mewgenics is its amazing soundtrack—and after 115 hours, I'm still discovering new songs
A battle against mutant rats in Mewgenics.
Roguelike Mewgenics review: The creator of The Binding of Isaac has transcended his own past work with this sprawling, ridiculous, and endlessly surprising roguelike
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
RPG The best King's Field-likes on PC
An inquisitor surrounded by his retinue, including an ogryn, a kroot, and an aeldari
RPG Warhammer 40k: Dark Heresy might just have everything I want from a CRPG
Rasmine lurks by the fireplace, their face lit by its glow
Card Game The Killing Stone combines occult contract law with card-battling in an isolated 17th century mansion
Tomb Raider mods
Action Inside PC gaming's wildly creative Tomb Raider mapping scene: 'Being able to create my own adventures for other people to play is such an addicting concept'
Clay sculpted faces arranged in giallo movie poster style
Horror 'Art and science and procreation, that's about all life is good for:' Two former freeware developers are still trying to keep it weird in an era when companies 'sell games to people in 5-second clips'
PC Gamer's Game of the Year 2025
Games PC Gamer's Game of the Year Awards 2025
The Earth as seen from space
Strategy Terra Invicta review
Pathologic 3
Adventure Pathologic 3 review: One of the most compelling mystery adventures since Disco Elysium
Popular
  • NEW: PC Gamer Clips!
  • Arc Raiders
  • Best PC gear
  • Fallout
  • Game Quizzes
  1. Games
  2. Adventure

Writing about a prog-rock space giant in Elegy for a Dead World

Features
By Tyler Wilde published 17 December 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Lost in space-fiction

Lost in space-fiction

Back in school we’d get creative writing prompts—dumb stuff like Bulwer-Lytton’s "It was a dark and stormy night"—and I’d just bang my head against a blank sheet of ruled paper until I wanted to cry. I hated writing prompts. I second-guessed every word I wrote.

So I wrote nonsense that usually involved Garfield or Carl Winslow from Family Matters. The stupider the story, the less anyone could ask me to defend it without looking like a fool. Being a clown is easier than being sincere. My grades probably reflected that.

I had hoped that Elegy for a Dead World, an interactive writing-prompter, would be to my creative writing ability what the camera obscura was to Renaissance artists' drawing ability. Sadly not. It’s an odd game—or I guess I should say ‘interactive art thing’ to avoid an argument—to follow up Dejobaan’s A Reckless Disregard for Gravity and Drunken Robot Pornography: three 2D sci-fi worlds to float through and write about. You can write freeform, stopping wherever you like to add a passage, or work with writing prompts. Some prompts are from poets Byron, Keats, and Shelley, others are simple story outlines.

I don’t need a computer to play Mad Libs, so the key thing is the world to explore: parallax-scrolling illustrations of dead space civilizations. They’re meant to inspire, but instead I made a game out of the idea that I was an archaeologist deciphering the workings of these civilizations. The art and sound don’t divulge enough to make that worthwhile, though. All the pipes everywhere don't reveal any kind of infrastructure—they just look cool. It’s a prompt. I’m meant to write the story, not decipher a story built into the world. So that didn't work, and I was a little disappointed: it still felt like I was banging my head against a blank page.

I did learn that I'm trained to look for clues in games, ignoring the culture of the places I visit to observe the structure. I’m not used to looking at statues and trying to guess at what the artist was thinking about; I’m used to trying to figure out which one opens the hidden door. If nothing else, Elegy for a Dead World helped me recognize one of my flaws as an observer of game worlds. But I’m still an awful creative writer.

Just like in school, any sincere attempt at meaningful fiction I make crumbles into frustrated nonsense within a couple sentences. But I gave it a shot—flip through the gallery above for my story. Other players' stories can be browsed in the game, and I assure you many of them are much better.

Page 1 of 11
Page 1 of 11

"Fifty thousand years ago, this was home to a giant guitar player named Topher. He labeled all his giant guitar picks so that other giant guitar players wouldn't steal them, but it was for nothing, as he was the only giant guitar player in the universe. When he played the guitar solo from Pink Floyd's Comfortably Numb, the world wept. Blood. It wept the blood of everyone crushed by the violent sonic eruption of pure rock emotion. The colonists looked to the Genesis Project (post-Peter Gabriel) to kill the giant—his picks now stand to honor the lives lost during the bloody battle of Prog Rock."

Page 2 of 11
Page 2 of 11

"They were fools. Topher's wailing was destructive, but also kept the world in balance. Without his elite guitar skills, the soil began to rise in to the air, and the crops failed."

Page 3 of 11
Page 3 of 11

"For millennia, the colony's chicken tikka masala was unmatched. Space travelers came from around the galaxy to taste it—until they discovered that it wasn't chicken at all, but the flesh of a giant guitar player, chopped up and preserved by the planet's strange atmosphere."

Page 4 of 11
Page 4 of 11

"Towering buildings once housed the colony's stores of giant meat, as well as its collection of plastic garbage from Earth: namely Amiibo figures they bought from eBay-16 and Andromezon."

Page 5 of 11
Page 5 of 11

"The heart of their pathetic, anti-prog rock, Giant-eating (basically cannibalism, only bigger), Amiibo-collecting society was the Great Stone. They worshiped it, though all it did was make an obnoxious humming noise. It was rather like much of the internet in that way."

Page 6 of 11
Page 6 of 11

"In dark corners and private rooms, however, a new culture emerged. They smashed the guitar picks that stood in honor of ancient soldiers, they ate paneer butter masala, they rejected the Great Stone. They called themselves Punk."

Page 7 of 11
Page 7 of 11

"Food was scarce. The Giant meat was used up."

Page 8 of 11
Page 8 of 11

"There was a fall: civil war, and more blood to feed the red sun. When fatigue finally ended the fighting, they walked away from the ruins to start again. They forgot about the giant. They forgot about the Great Stone. Guitar fundamentals were lost, too, and their masala recipies were abandoned."

Page 9 of 11
Page 9 of 11

An echo thousands of years later, they built new monuments to Topher, the great Prog Rock Giant, but all context was lost. They had forgotten the sacrifice of their ancestors... and their sins.

Page 10 of 11
Page 10 of 11

"And in the end, despite their struggles and their passion, the colony's legacy was nü metal and pop punk. Some say that the red sun and its beard of clouds is Topher himself, forever watching the children who betrayed him and consumed his flesh, forever amused by their graves bearing his initial. His revenge is complete."

Page 11 of 11
Page 11 of 11
Tyler Wilde
Tyler Wilde
Social Links Navigation
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
PC Gamer
Get the PC Gamer Newsletter

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
Simon and Schuster doing crossword puzzles
Counterfeit Monkey is so magnificent a text adventure that I'm convinced the puzzle genre went wrong when it added graphics
 
 
The game contained within an old CRT monitor
This horror game built from the bones of an abandoned FPS server and an accidental ARPG might be one of the strangest puzzlers I've ever played
 
 
Man in headphones looms over a red vinyl.
The new game from Disco Elysium's studio feels like the first Christmas after your parents' divorce
 
 
Pathologic 3
Pathologic 3 review: One of the most compelling mystery adventures since Disco Elysium
 
 
Constance crosses a bridge at night
Constance is a metroidvania that wants its monsters to mean something
 
 
A giant stone bust of a philosopher with glowing red eyes stares down at a glass-skinned skater.
Skate Story review: A stylish lunicidal skater with peerless vibes and devilishly sleek flip tricks
 
 
Latest in Adventure
Aphelion's protagonist Ariane
Life is Strange developer Don't Nod adds a dash of Alien: Isolation anxiety to its usual cinematic formula, and I think it works
 
 
A scene from Peak's Mesa Update. A pink scout character grimaces after getting her plushie caught on a cactus under the glaring sun.
'We never had plans to update Peak at all': Aggro Crab reveals that it doesn't want 'to be a studio that works on one game forever'
 
 
Man flies through the air riding a velociraptor.
After just 2 years on sale, 7 '90s-era Jurassic Park games are getting delisted this March
 
 
Kids in school taking a test
The world's first 'standardized gaming test' will see if you can beat an '80s adventure game without a walkthrough—and it'll even monitor you over a webcam to make sure you don't cheat
 
 
Desktop Explorer
I've never felt smarter than playing this nostalgic horror puzzler that has me changing file types on a '90s computer to solve mysteries
 
 
A screenshot from The Dark Eye showing three mysterious policemen
One of the strangest point 'n' click adventures of the '90s is getting a modern 'restoration' for Steam, making it easily playable for the first time this century
 
 
Latest in Features
MetaElite
An Elite Dangerous player discovered a way to write new stories into the margins of the 12-year-old space sandbox, and now thousands are testing it
 
 
A computer-rendered chef character from a demo of Nvidia's ACE AI technology suite.
Judging by the GPT-4o situation, game developers will have a big problem if they get serious about AI chatbot NPCs
 
 
Dandelion takes a bow while Geralt facepalms behind him
The next Witcher spin-off game is about Dandelion sharing his version of Geralt's adventures with the world: 'you might encounter a stuffed unicorn'
 
 
Battlefield 6 roadmap FOV 90
The many-boxed roadmap represents everything I hate about shooters right now
 
 
A vampire holding a glass of wine or blood, probably blood, knowing vampires
If you've ever had a crippling Vampire Survivors or Slay the Spire habit, avoid Vampire Crawlers at all costs
 
 
A raider cooking a tick in Arc Raiders.
Arc Raiders full interview: 'Nobody whatsoever thought we'd have this many players'
 
 
  1. 1
    Best gaming laptop 2026: I've tested the best laptops for gaming of this generation and here are the ones I recommend.
  2. 2
    Best handheld gaming PC in 2026: my recommendations for the best portable powerhouses.
  3. 3
    Best gaming PC builds: Shop all our recommended system builds as we ride out the RAMpocalypse
  4. 4
    Best gaming monitors in 2026: the pixel-perfect panels I'd buy myself
  5. 5
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  1. A Beyerdynamic MMX 150 Wireless gaming headset on a wooden desk
    1
    Beyerdynamic MMX 150 Wireless gaming headset review
  2. 2
    Moza AB9 FFB Base + MH16 Flightstick + MTP Throttle review
  3. 3
    Corsair Galleon 100 SD review
  4. 4
    QPAD Obsidian Glass mouse pad review
  5. 5
    Styx: Blades of Greed review: Engaging, challenging stealth in dizzyingly vertical puzzle boxes

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...