Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Black Friday
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Don't miss these
A radar dish is struck by a beam from space. The entire image is rendered in ASCII art.
RPG Effulgence RPG is a game made entirely of ASCII art where you convert your enemies' raw parts into new weapons, and if that doesn't convince you to give its demo a look I don't know what will
A character looking at a screen in a spaceship
Horror Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control'
Image of Summer Eternal Anthology volume one over large aggressive message "Summer Eternal Anthology."
RPG Summer Eternal, one of the most exciting studios to come out of the Disco Elysium fallout, will announce its first game exclusively through 'the analog medium' of a vinyl record and a book of art, essays, and dev diaries
A scientist experimenting on a man
Adventure Dishonored 'sounded a little bit ridiculous' in the beginning, but came together with the help of the Sweeney Todd musical
The Expanse: Osiris Reborn key art showing the game's main cast arranged on white field with blue crystals underneath.
RPG I've already been getting my hopes up for The Expanse game from RPG factory Owlcat, and its main theme just skewered my Mass Effect-loving lizard brain
doomscroll game
AI The deflating realization that a neat little game was AI all along
Zorana dies.
Visual Novel Galaxy Princess Zorana is like if you made BG3 passive checks into a whole game, a great tale of political intrigue, and will give you like 4,000 ways to die embarrassingly
A turnip postal worker with a "juicy bum" stands amazed in front of a scenic waterfall.
Adventure I nearly gave myself blisters playing Silksong, so I've taken a break to be a mail delivery turnip with a 'big juicy bum'
A young woman with a camera is loomed at by a cryptid
Adventure Find and photograph cryptids in 2D adventure Lone Pine
A quartet of plucky high-school students stand before an ominous skeleton boss looming out of the shadows, with a bone to pick from them, in Demonschool.
RPG Demonschool's credits go one step further than names and job titles, adding full descriptions for designer roles: 'We wanted to give people proper, actual credit'
Key art for Ostranauts, showing a ship pilot sitting in a cockpit before a cluster of monitors.
Sim Hardcore space sim Ostranauts just joined the legendary patch notes canon: 'Corpses should no longer become hotter than the Sun and explode the ships/stations they are on'
A hologram of a man speaking to camera within a cylindrical, industrial sturcture in Neyyah.
Puzzle This Australian puzzler that took seven years to make is basically Myst with endearingly naff FMVs and music composed by a 10-year-old
A gaping wound in a hand.
Horror I cut out my tongue to unlock a door in Eclipsium, then things started getting weird
A player character in Streets of Fortuna considers a chest of gold being offered by an NPC.
Games Founder of Dwarf Fortress and Caves of Qud publisher Kitfox Games says its procgen sims for sickos are 'giving storytelling tools back to the people when games and passive media took them away'
Twilight Moonflower
Horror One small indie developer has accidentally saddled itself with almost 65,000 extra people to thank after initially asking for 100 names to pad out its credits
Popular
  • Black Friday Live!
  • Best PC gear
  • Arc Raiders
  • PC Gaming Show
  • Quizzes
  1. Games
  2. Adventure

Writing about a prog-rock space giant in Elegy for a Dead World

Features
By Tyler Wilde published 17 December 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Lost in space-fiction

Lost in space-fiction

Back in school we’d get creative writing prompts—dumb stuff like Bulwer-Lytton’s "It was a dark and stormy night"—and I’d just bang my head against a blank sheet of ruled paper until I wanted to cry. I hated writing prompts. I second-guessed every word I wrote.

So I wrote nonsense that usually involved Garfield or Carl Winslow from Family Matters. The stupider the story, the less anyone could ask me to defend it without looking like a fool. Being a clown is easier than being sincere. My grades probably reflected that.

I had hoped that Elegy for a Dead World, an interactive writing-prompter, would be to my creative writing ability what the camera obscura was to Renaissance artists' drawing ability. Sadly not. It’s an odd game—or I guess I should say ‘interactive art thing’ to avoid an argument—to follow up Dejobaan’s A Reckless Disregard for Gravity and Drunken Robot Pornography: three 2D sci-fi worlds to float through and write about. You can write freeform, stopping wherever you like to add a passage, or work with writing prompts. Some prompts are from poets Byron, Keats, and Shelley, others are simple story outlines.

I don’t need a computer to play Mad Libs, so the key thing is the world to explore: parallax-scrolling illustrations of dead space civilizations. They’re meant to inspire, but instead I made a game out of the idea that I was an archaeologist deciphering the workings of these civilizations. The art and sound don’t divulge enough to make that worthwhile, though. All the pipes everywhere don't reveal any kind of infrastructure—they just look cool. It’s a prompt. I’m meant to write the story, not decipher a story built into the world. So that didn't work, and I was a little disappointed: it still felt like I was banging my head against a blank page.

I did learn that I'm trained to look for clues in games, ignoring the culture of the places I visit to observe the structure. I’m not used to looking at statues and trying to guess at what the artist was thinking about; I’m used to trying to figure out which one opens the hidden door. If nothing else, Elegy for a Dead World helped me recognize one of my flaws as an observer of game worlds. But I’m still an awful creative writer.

Just like in school, any sincere attempt at meaningful fiction I make crumbles into frustrated nonsense within a couple sentences. But I gave it a shot—flip through the gallery above for my story. Other players' stories can be browsed in the game, and I assure you many of them are much better.

Page 1 of 11
Page 1 of 11

"Fifty thousand years ago, this was home to a giant guitar player named Topher. He labeled all his giant guitar picks so that other giant guitar players wouldn't steal them, but it was for nothing, as he was the only giant guitar player in the universe. When he played the guitar solo from Pink Floyd's Comfortably Numb, the world wept. Blood. It wept the blood of everyone crushed by the violent sonic eruption of pure rock emotion. The colonists looked to the Genesis Project (post-Peter Gabriel) to kill the giant—his picks now stand to honor the lives lost during the bloody battle of Prog Rock."

Page 2 of 11
Page 2 of 11

"They were fools. Topher's wailing was destructive, but also kept the world in balance. Without his elite guitar skills, the soil began to rise in to the air, and the crops failed."

Page 3 of 11
Page 3 of 11

"For millennia, the colony's chicken tikka masala was unmatched. Space travelers came from around the galaxy to taste it—until they discovered that it wasn't chicken at all, but the flesh of a giant guitar player, chopped up and preserved by the planet's strange atmosphere."

Page 4 of 11
Page 4 of 11

"Towering buildings once housed the colony's stores of giant meat, as well as its collection of plastic garbage from Earth: namely Amiibo figures they bought from eBay-16 and Andromezon."

Page 5 of 11
Page 5 of 11

"The heart of their pathetic, anti-prog rock, Giant-eating (basically cannibalism, only bigger), Amiibo-collecting society was the Great Stone. They worshiped it, though all it did was make an obnoxious humming noise. It was rather like much of the internet in that way."

Page 6 of 11
Page 6 of 11

"In dark corners and private rooms, however, a new culture emerged. They smashed the guitar picks that stood in honor of ancient soldiers, they ate paneer butter masala, they rejected the Great Stone. They called themselves Punk."

Page 7 of 11
Page 7 of 11

"Food was scarce. The Giant meat was used up."

Page 8 of 11
Page 8 of 11

"There was a fall: civil war, and more blood to feed the red sun. When fatigue finally ended the fighting, they walked away from the ruins to start again. They forgot about the giant. They forgot about the Great Stone. Guitar fundamentals were lost, too, and their masala recipies were abandoned."

Page 9 of 11
Page 9 of 11

An echo thousands of years later, they built new monuments to Topher, the great Prog Rock Giant, but all context was lost. They had forgotten the sacrifice of their ancestors... and their sins.

Page 10 of 11
Page 10 of 11

"And in the end, despite their struggles and their passion, the colony's legacy was nü metal and pop punk. Some say that the red sun and its beard of clouds is Topher himself, forever watching the children who betrayed him and consumed his flesh, forever amused by their graves bearing his initial. His revenge is complete."

Page 11 of 11
Page 11 of 11
Tyler Wilde
Tyler Wilde
Social Links Navigation
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

Deals not to miss
A radar dish is struck by a beam from space. The entire image is rendered in ASCII art.
Effulgence RPG is a game made entirely of ASCII art where you convert your enemies' raw parts into new weapons, and if that doesn't convince you to give its demo a look I don't know what will
 
 
A character looking at a screen in a spaceship
Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control'
 
 
Image of Summer Eternal Anthology volume one over large aggressive message "Summer Eternal Anthology."
Summer Eternal, one of the most exciting studios to come out of the Disco Elysium fallout, will announce its first game exclusively through 'the analog medium' of a vinyl record and a book of art, essays, and dev diaries
 
 
A scientist experimenting on a man
Dishonored 'sounded a little bit ridiculous' in the beginning, but came together with the help of the Sweeney Todd musical
 
 
The Expanse: Osiris Reborn key art showing the game's main cast arranged on white field with blue crystals underneath.
I've already been getting my hopes up for The Expanse game from RPG factory Owlcat, and its main theme just skewered my Mass Effect-loving lizard brain
 
 
doomscroll game
The deflating realization that a neat little game was AI all along
 
 
Latest in Adventure
Mr Whiskey, a guy in a mascot suit, pours a measure of Jack Daniels into a cup of coffee in Dispatch.
Dispatch's original script would've let you pick 3 heroes like 'starter Pokémon', snagging Invisigal, Waterboy, or Mr Whiskey to pull under your wing
 
 
Three jacketed figures look down into the camera in Shadows of Doubt.
The world's busiest toilet temporarily made detective sim Shadows of Doubt a murder-free zone: 'You can't always legislate for the fact that everyone's going to need a wee at midnight'
 
 
Robert, the protagonist of AdHoc Studio's dispatch, stands in a crammed elevator full of superheroes.
Dispatch proves the death of Telltale-style games was a mere mirage, as it rakes in 2 million players: 'Wouldn't be here without you'
 
 
The developer of 80 Days was once invited to pitch a Doctor Who game, but never heard back from the BBC afterward: 'Technically, we're still waiting for a reply'
 
 
Robert, the protagonist of Dispatch, looks over his shoulder while in conversation with a superheroine.
There is no glitch—turns out, you need more than just heroic dialogue choices to get Dispatch's best ending, you've gotta be good at your job, too
 
 
Hytale key art
'Hytale is saved': Riot sells cancelled game back to original co-founder, who promises to take it 'back to the original vision for Hytale'
 
 
Latest in Features
Arc Raiders skins: Key art showing three characters. The one on the left is wearing a blue pincho and holding a pistol ready at their hip. The middle figure is wearing a brown poncho and cowboy hat, facing the camera with a pistol across their chest. On the right is another character in a brown poncho and hat but facing away.
I ranked Arc Raiders skins based on how likely I am to shoot them on sight, and I've become the thing I swore to destroy
 
 
A patrol of rat soldiers in War Rats.
This rat-obsessed strategy shooter makes you look at a pair of furry testicles before every mission, and you've got to respect that
 
 
Arc Raiders loot guide: Three raiders standing shoulder to shoulder in Buried City. The one of the left is reaching for something in their pocket, the character in the middle, wearing an astronaut helmet, is casually looking up, while the one on the right in cowboy attire is aiming their pistol.
Arc Raiders players want to condemn free loadouters to a life of late spawns, but I don't think anyone should arrive midway through a match ever
 
 
A dog running through a forest surrounded by enemies in Dog Witch.
This lo-fi roguelike deckbuilder is like if someone made a version of Slay the Spire for when you've got a hangover
 
 
Fortnite The Simpsons mini season best weapons and loadout
Fortnite's The Simpsons season is one of the best in ages—here are 4 things Epic should learn from it
 
 
V eating popcorn
Poll: Should RPGs always provide a transmog system, or should we be forced to live with our fashion crimes?
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2025: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2025: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  1. A player lines up a headshot in Escape from Tarkov.
    1
    Escape from Tarkov review
  2. 2
    Lenovo Legion 9i Gen 10 review
  3. 3
    Call of Duty: Black Ops 7 review
  4. 4
    LG UltraGear 27GX790A OLED review
  5. 5
    Thermal Grizzly Der8enchtable review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...