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Eidos Montreal's Jean-Francois Dugas and Jonathan Jacques-Belletete hit the stage at the PC Gaming Show last night to talk about the upcoming Deus Ex: Mankind Divided, and to show off the capabilities of the Dawn Engine that's powering the game.
Technology aside, one of the more interesting things they talked about is how expectations, and pressure on the studio, have changed following the success of Deus Ex: Human Revolution. "The first time, when we started to work on this title, a lot of you guys were were looking at us and [saying], 'Please, like, let's make sure that you guys do a good job.' So the pressure was really all about making sure that we were living up to you guys," Dugas said. "Today, now that we did Human Revolution and it was an appreciated game, now people are having a lot of high expectations."
But the technological part of the presentation was very cool too. The video accompanying the interview highlights some of the new technology at use in the Dawn Engine, and then kicks over to some proper gameplay bits that demonstrate a few of Adam Jensen's new stealth abilities, and his usefulness in a stand-up fight as well.
Deus Ex: Mankind Divided will be out in early 2016.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

