AMD RX 6800 XT runs at almost half the frame rate of Nvidia's RTX 3080 in Vulkan Ray Tracing tests By Dave James AMD RT Things can only get better, right?
Vulkan Ray Tracing support enables even AMD GPUs to run Quake II RTX By Jacob Ridley News And Nvidia helped make it happen.
It's official: Vulkan now offers an alternative to DirectX Raytracing By Jacob Ridley News There's no need for Nvidia's handy Vulkan extension any longer...
Real-time ray tracing could get a boost from standardized support in Vulkan By Paul Lilly News The Khronos Group is planning to talk about standardized ray tracing support in Vulkan at GDC next month.
I'm finally hitting 144 fps in Rainbow Six Siege after switching to Vulkan By Morgan Park NEWS I’ve turned on Adaptive Render Scaling and I’m never going back.
AMD’s new GPU driver improves Vulkan support for Radeon graphics cards By Paul Lilly News Future Vulkan games should run better with AMD's latest driver.
No Man's Sky boosts AMD performance with Vulkan API support By Jarred Walton News Warp speed for AMD GPU owners, but Nvidia gamers will be far less impressed by the update.
Think you need RTX for ray tracing? This CryEngine demo convinced me otherwise By Gabe Carey Feature AMD gamers rejoice! Real-time ray tracing for Radeon could be in the cards after all.
Khronos launches Vulkan API 1.1 with support for dual GPUs By Paul Lilly News The updated API integrates many of the extensions from the previous version.
Ashes of the Singularity: Escalation v2.4 update adds Vulkan support By Paul Lilly News And a whole lot more.
Nvidia updates GeForce Experience to support Vulkan and OpenGL By Paul Lilly News Souped-up ShadowPlay.
Vulkan will support multi-GPU on Windows 10, 8, and 7 By Paul Lilly News Khronos Group sets the record straight.
Star Citizen to ditch DirectX in favor of Vulkan By Tuan Nguyen DirectAxe12 CIG says Vulkan offers better performance.
What happened in hardware this week: Titan X, 10TB HDDs, GTX 1060 By Paul Lilly Weekend Update Nvidia cranks out a new Titan X, we tell you what you need to know about selecting a PSU, and more!
id Software shows Doom running on GTX 1080 using Vulkan By Jarred Walton News Frame rates hitting up to 200 fps at 1080p ultra.
Khronos launches version 1.0 of the Vulkan low-level API By Matt Porter The follow-up to OpenGL is finally here.