Starbound dev blog outlines what's left to include for version 1.0 By Tom Sykes published 4 September 14
How Starbound plans to break down the lines between player and game designer By Chris Thursten published 12 May 14
Starbound patch prepares for daily content updates, adds Smooth McGroove By Phil Savage published 19 February 14
Starbound devs detail huge future additions to progression, PVP, and missions By Omri Petitte published 5 February 14
Mod of the Week: Mass Effect Edition, for Starbound By Christopher Livingston published 2 February 14
Starbound update ensures no more character wipes, does other stuff too By Phil Savage published 27 January 14
Starbound's future features outlined: includes space combat and story missions By Phil Savage published 17 December 13
Starbound so far: spelunking, eyeball trees, and moons of doom By Cassandra Khaw published 14 December 13
Starbound's latest update brings huge balance changes, new items, a grappling hook By Phil Savage published 10 December 13
Starbound public beta starts today, new trailer offers four minutes of awesome By Tom Sykes published 4 December 13
Starbound beta "not very far off", will have three testing stages By Phil Savage published 31 October 13
Starbound: an ambitious 2D sandbox game set in a procedurally generated infinite universe By Philippa Warr published 12 September 13
Starbound official Let's Play shows good times with space-weapons and space-pickaxes By Tom Sykes published 1 September 13
Starbound trailer teases environmental diversity, trees growing eyeballs By Phil Savage published 12 August 13
Starbound pre-orders bring in over $230,000, game seems 'bound' for success By Tom Sykes published 13 April 13