Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Don't miss these
Popular
  • CES 2026
  • GOTY Awards
  • Best PC gear
  • Arc Raiders
  • PC Gamer Quizzes!
  1. Games
  2. Sim

Running a games company (into the ground) in Software, Inc.

Features
By Christopher Livingston published 9 June 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A game about making games

A game about making games

Ever dream of running your own game company? Opening an office, hiring a team, coding a game, missing its release date, shipping it with tons of bugs, marketing it poorly, and going bankrupt? Then I've got great news. Software Inc. is a sim/strategy game about doing just that—if you play it the way I did.

Perhaps ironically, Software Inc. is now in Early Access. Here's where I went wrong.

Page 1 of 13
Page 1 of 13
Lost and founder

Lost and founder

Meet the imaginatively named Bob Software, founder of Very Good Software Company. I gave him pink hair for that artsy indie feel, but dressed him in jorts because he really has no clue what he's doing. I start him with $20K in cash, and use half of it to build an office. No coding in a Starbucks for Bob S!

Page 2 of 13
Page 2 of 13
Cube farm

Cube farm

As in The Sims, you can build rooms and populate them with furniture and equipment. Right away, I can see that working with game developers is going to be a headache. They need things like "light" and "a way into and out of the building." What will they ask for next? Oxygen? Health insurance?

Page 3 of 13
Page 3 of 13
Setting your own hours

Setting your own hours

I start Bob out the way I imagine many game developers begin: working on assets for someone else's game, but also working on his own original project. Bob doesn't even bother showing up to work for the first month, and when he does he thinks about how much he loves it while on a coffee break. Off to a great start.

Page 4 of 13
Page 4 of 13
Human resources

Human resources

Bob, in addition to tracking filth all over his office floor, is almost done with his game engine. He's also beta testing his contract work, which he finally releases a couple of months late, losing money in the process. I think we need to hire a development team if we're going to make this work. And a cleaning person.

Page 5 of 13
Page 5 of 13
Bob. BOB!

Bob. BOB!

Can confirm. Have been self-employed.

Page 6 of 13
Page 6 of 13
Staffing up

Staffing up

I hire Quincy, a programmer, to work on two contracts while I market my game. Being the cheapest hire I could find, he doesn't contribute much other than another set of dirty footprints on the carpet. Out of everyone in the game, I think the cleaning person is the only one making money.

Page 7 of 13
Page 7 of 13
Transparency

Transparency

Maybe I'm the problem. Maybe installing a glass door in the employee restroom, so I could make sure Quincy is actually using the toilet and not just playing Crossy Road in there, has not motivated him to work at peak efficiency. We'll never know because I can't afford to buy a new, proper door at this point. I'm broke.

Page 8 of 13
Page 8 of 13
Phat bank

Phat bank

Thankfully, as in all sim games, there are loans. Loans are the best because they're essentially free money, no questions asked, and while I have to pay it back in two years, that means I don't need to think about it for one year and 11 months. Everything will be great in two years. I'm sure of it.

Page 9 of 13
Page 9 of 13
Walking simulator

Walking simulator

Flush with cash, I add more desks and PCs, and hire an artist and another coder. In addition to new contract work I start on another game: DayZ! Why not? I don't think Software Inc. simulates Early Access, though, so my team will actually have to finish it before getting paid.

Zing.

Page 10 of 13
Page 10 of 13
Silicon pallies

Silicon pallies

Soon my business is positively humming! Well, sort of. One person is working, two others are eating from the fridge, and someone is sleeping in the toilet. Startups, amirite? Seriously, this is not going well. My staff is incredibly expensive, we're months behind on everything, and the outlook on DayZ is not good.

Page 11 of 13
Page 11 of 13
Improprieties

Improprieties

Eventually work actually does take place. After a complaint about the office being boring, I put a painting on the wall. See, I'm a good manager! Except for the glass door on the bathroom. Also, someone is thinking nice thoughts about Bob. Could it be that a little office romance might be in the works? The answer is on the next slide!

Page 12 of 13
Page 12 of 13
Nope.

Nope.

Before Bob Software can improperly enter into a relationship with one of his employees, he goes bankrupt. DayZ was never released, which will no doubt be a relief to some, though definitely not to the bank I owe tens of thousands of dollars to.

This game about making games is a lot like making games. It's also a lot of fun. Here it is on Steam.

Page 13 of 13
Page 13 of 13
Christopher Livingston
Christopher Livingston
Social Links Navigation
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Sim
Guy in a spacesuit
This obsessively detailed rocket flight sim finally lets me cause historic spaceflight disasters from the comfort of my own home
 
 
Medieval combat
One of Steam's most wishlisted games announces it's launching next week with a song so unhinged you've got to hear it for yourself
 
 
Finally, a game other than War Thunder may have led to the release of classified military information
 
 
A space rover driving across a planet in Star Birds.
Dinner is served in Star Birds' latest early access update, adding bakeries and restaurants to the Dorfromantik devs' factory management sim: 'Ever fed an alien pizza?'
 
 
Hozy screenshots
One of my most anticipated games for 2026 is a little sandbox puzzle game that plays like the lovechild of Unpacking and PowerWash Simulator
 
 
A goblin in a chef hat prepares sushi made of another, smaller goblin
Goblin Sushi is a cooking sim about a goblin who cooks sushi for other sushi-loving goblins
 
 
Latest in Features
A screenshot of Arknights: Endfield. A masked character with dark hair stands in front of a grassy rockface.
Maybe I should just buy Factorio? I'd like Arknights: Endfield a lot more if it would stop trying to be Genshin Impact and just let me build
 
 
highguard
Highguard deserves a chance, so don't kill it out of spite
 
 
Big ol' Deathclaw
Fallout 76's new Burning Springs update is packed with locations inspired by Amazon's Fallout season 2, so you don't have to just play New Vegas to keep the good times going
 
 
Fortnite The Simpsons mini season best weapons and loadout
I'm tired of running the same Fortnite loadout—both SMGs and snipers need a major buff
 
 
highguard
Highguard is fine when you don't have an internet in your ear telling you it's nasty
 
 
An Intel Core Ultra Series 3 chip held between two fingers
Intel's new high-end mobile chip is an impressive game-cruncher, but I don't think proper gaming laptops should worry just yet
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2026: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2026: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2026: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2026: the only Gen 5 drives I will allow in my PC
  1. The XL edition of the DXRacer Martian gaming chair.
    1
    DXRacer Martian XL gaming chair review
  2. 2
    Earth Must Die review: An inventive adventure game that's just a bit too obsessed with orgies
  3. 3
    Asus ROG Azoth 96 HE review
  4. 4
    MSI Vector A18 HX review
  5. 5
    Thermalright Peerless Assassin 120 SE review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...