Blizzard assures continued improvement of Diablo III character identity beyond loot

Diablo III loot

Blizzard's inclusion of a contentious real-money auction house in Diablo III made nabbing items easier, but many players feel the gear-centric end-game and a simplified skill tree leaves their characters defined only by what they wear. In a forum post today, Blizzard Community Manager Grimiku stated the studio will continue addressing these complaints until everyone is satisfied.

Yes, Diablo III is all about stopping a demonic cataclysm threatening to engulf the world in darkness, but it's also about forgetting all of that whenever a nearby treasure chest creaks open with a golden glint. Pleasing everyone is certainly a significant challenge for the team, which recently saw the departure of Director Jay Wilson for a different project at Blizzard. Still, the upcoming expansion is probably the best chance we have to see major mechanic changes from Big Blue.

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?