ray tracing
Latest about ray tracing

Hold on to your potatoes because Indiana Jones and the Great Circle's system requirements demand ray tracing you can't disable and an RTX 4090 for highest settings
By Jacob Fox published
News Ray tracing. Why'd it have to be ray tracing?

If the rumour that AMD's RDNA 4 GPU is 45% faster in ray tracing than a 7900 XTX and on par with an RTX 4080 Super in raster is true I'm buying six of 'em
By Jeremy Laird published
news This has got to be too good to be true, right?

Dragon Age: The Veilguard performance analysis—decent frame rates and blessedly glitch-free
By Nick Evanson last updated
New Age Dragon It even looks pretty good on the lowest graphics settings, too.

Stalker 2: Heart of Chornobyl best graphics settings guide
By Nick Evanson last updated
Best Zone Settings Know how to prep your gaming PC before it heads into the Zone.

Stalker 2: Heart of Chornobyl performance analysis—Everyone gets ray tracing but the entry fee is high
By Nick Evanson published
Zone Rays Upscaling is a must; even frame generation will be needed for many gaming PCs.

Obsidian quietly adds Avowed system requirements to the Steam listing and that 75 GB storage target seems downright reasonable
By Andy Edser published
News SSDs, breathe easy. For now.

AMD drops a possible hint about how AI could be used in its next-gen upscaler package, FSR 4
By Nick Evanson published
news Does this mean RDNA 4 GPUs will have dedicated hardware for this stuff? Possibly.

Sony confirms PS5 Pro has next-gen ray-tracing tech and 'there are no other AMD GPUs that use it yet'
By Jeremy Laird published
news Sony says it "motivated" AMD to create better ray tracing hardware, but is it the same as that going into RDNA 4?
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