FSR
Latest about FSR

Microsoft confirms DirectSR is the 'missing link', an API designed to ease the introduction of Nvidia, AMD, and Intel upscalers into DirectX games
By Andy Edser published
news It's true what they say, all jobs are easier when you have the right set of tools.

Helldivers 2 CEO talks DLSS and FSR: 'When you are in a prio meeting and it's more awesome content vs more tech the decision is easy…'
By Nick Evanson published
news You can't please all people, all of the time, but that never stops people from complaining.

Nightingale's system requirements reveal it offers an upscaler for every GPU but it'll gobble up 70GB of storage space
By Andy Edser published
news It seems like it might be demanding, this new survival game, but luckily the graphics look pretty stunning with it.

While we wait on a GTA 6 PC release, these are the PC-specific features we want to see when it does finally appear
By Andy Edser published
PC candy Yep, we don't have all that much to go on as of yet. But in the meantime, let's have a good ol' think about what we might get from a PC version.

Yaaas, AMD's FSR 2.2 has finally been patched into Baldur's Gate 3
By Dave James published
news I am in handheld gaming PC heaven right now.

Assassin's Creed Mirage will support DLSS and FSR after all
By Chris Szewczyk published
News Not just XeSS.

Playing Cyberpunk 2077 on a Radeon GPU? Don't use FSR, try XeSS instead
By Jacob Ridley published
XeSS or FSR? XeSS upscaling makes for a prettier picture.

The Starfield Upscaling Fix mod follows forgotten AMD recommendations to improve texture quality. Modder hopes 'this prompts Bethesda or AMD to fix their implementation'
By Jacob Ridley published
News Modder improves texture detail for every upscaler in Starfield with tiny code tweak.
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