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Apple responds to $570 million in EU fines with new tiered comission and tax for App developers which Epic boss Tim Sweeney says are 'blatantly unlawful in both Europe and the United States'
By Hope Corrigan published
news It doesn't look like the apple has fallen far enough from the tree with these changes.

The Witcher 4's leafy glory is all down to Epic's Nanite Foliage, and largely so is the fact it can run ray-traced at 60 fps on a lowly PS5
By Nick Evanson published
That level of performance on an aging console suggests good things for the PC version.

Chappell Roan’s idea of a good time is eating an edible then playing Fortnite as Ariana Grande, and she has a simple message for Epic: 'Please give me a skin, please'
By Rich Stanton published
News "Maybe I’d have a little apple bong as the backpack."

Unreal Engine 5.5’s MegaLights allows devs to use "orders of magnitude more" light sources—even on older hardware
By Jess Kinghorn published
News Even shinier, but perhaps not even more demanding.

The new Unity 6 game engine demo looks spectacular but is it enough to convince developers to return?
By Nick Evanson published
news Professional game makers care very much about how Unity operates as a business these days.

Fortnite bans Yoda for turning into green spaghetti, crashing your game
By Harvey Randall published
News Lego Yoda death sound.mp3

Fortnite's battle royale mode was cooked up in the back of an Uber in 'like, three hours'
By Harvey Randall published
News "A school bus is going by us in traffic, and I’m like: Players are going to be on a bus in the sky."

'You name it, we made it faster'—The State of Unreal keynote didn't just show off Unreal Engine 5.4 graphical goodies, but major performance optimisations too
By Andy Edser published
news Shiny good, but shiny also demanding. Unreal Engine 5.4 aims to make that less so.
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