One of our favorite early access shooters is approaching the finish line with the release of its creepiest chapter yet
Ultrakill Act 3, Layer 7: Violence.
New Blood shooter Ultrakill has released an exciting holiday update. The high-flying Doom Eternal come character action riff launched the first part of its third and final act: Layer 7, Violence.
Even as the boomer shooter renaissance presses ever onward, Ultrakill remains a singular FPS. For my money, it's the combination of acrobatic action with some truly stunning levels and an anarchic sensibility for jokes, hidden stages, and secret levels that really sets developer Hakita's creation apart.
My favorite stage from its previous acts is a stately cruise ship in Layer 5: Wrath. The level sees you first going through the ship rightside-up, with a curve ball second half requiring you to explore the upside-down vessel as it sinks into a vast, hellish ocean.
That tradition of knockout levels seems alive and well in the new layer. Violence is set in a plane of vast, bone-white Hellenistic temples—it looks like those desolate white cities that figure in the weirder parts of NieR Automata. What I've seen of the layer's later portions looks like it drives this concept to ever more surreal, unsettling places, and I can't wait to check it out myself.
Ultrakill has two layers left to release in its third and final act: Fraud and Treachery. We don't yet have a date for Ultrakill's full release, but given the pace of development so far, we might see the shooter's 1.0 launch by the end of the year. You can currently get Ultrakill in early access for 25% off as part of the Steam Winter Sale.
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Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
I'm bewitched by this hyper-violent fantasy FPS where you feast upon the brains, eyes, and spleens of your brutalized foes
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