Manor Lords
Latest about Manor Lords

A medievalist's take on Manor Lords: 'It represents medieval peasants and their lives more fully than most games'
By Emily Price published
serf's up Manor Lords made me a king but gave my peasants the crown.

After spending time trying to fix a bug that wasn't actually there, Manor Lords dev has a simple request for players: 'Have fun with mods but please don't report bugs if you use them'
By Andy Chalk published
news Mods are great, except when they're not.

One Manor Lords player is managing a city with over 3,000 residents and just 1 market to 'push the game to the limit'
By Elie Gould published
News Sitting on a knife's edge.

Manor Lords' new massive patch stops your villagers from partying too hard and introduces players to the woeful world of the King's Tax
By Elie Gould published
News Party-rocked too close to the sun.

Manor Lords' upcoming patch plans involve fine-tuning archers and fixing one problem that robbed my town
By Elie Gould published
News The first patch will fix archer damage, the homeless bug, and more.

Despite not having mod support, Manor Lords player adds Shrek to the delight of its developer: 'You can't deny the potential'
By Harvey Randall published
News It's all ogre now, milord.

Don't say Manor Lords was made by a 'solo developer,' argues competing city builder maker: 'The team size on it is maybe even larger than ours'
By Tyler Wilde published
news The developer of Farthest Frontier takes issue with the notion that Manor Lords is a one-person production.

The idea that the Manor Lords dev should 'just hire 50 people' to update it faster is 'fundamentally not the way things work,' says publisher
By Tyler Wilde published
news "The best growth is very slow. It's keeping the core vision intact."
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