It's been a while since we last checked in with (opens in new tab) Julian Gollop's Chaos remake/sequel/remaquel Chaos Reborn, and in that time he's outlined a detailed feature list (opens in new tab) , shared his thoughts on wizard vulnerability (opens in new tab) (that's a band name right there), and even uploaded an early version of the map/terrain editor for our edification. You can grab it here (opens in new tab) if you fancy messing around with the program Gollop's using to make Chaos Reborn's maps (albeit with basic placeholder graphics at the moment).
This won't be the last interactive glimpse of Chaos Reborn; Gollop intends to "release playable versions of the game as I go along, which will be publicly available, at least until the funding campaign begins." The full game will feature a 'Kingdom of Chaos' campaign mode, asynchronous and regular turn-based multiplayer, and all sorts of other exciting stuff - you can find the full feature list here (opens in new tab) .