Job ads suggest a new Ubisoft studio is opening in Australia
The team will work on a "a multiplayer game in a realistic setting".
Ubisoft is currently recruiting for game development positions based in Australia, suggesting the founding of a new—and yet to be formally announced—Sydney-based studio. Ubisoft already has a Sydney-based office focused on servicing the Australian market, but until now it hasn't been involved in game development.
The roles are wide ranging, but based on job descriptions the studio will be a "AAA game team" in collaboration with Ubisoft San Francisco (responsible for Rocksmith and the South Park games). For the level design role, "multiplayer map design experience" is a plus, while the environment artist role will focus on "full maps creation on a multiplayer game in a realistic setting."
In San Francisco, Ubisoft is currently seeking a lead game designer for a "new multiplatform project" requiring previous experience on "AAA titles" and multiplayer design for PC or console games.
Reached for comment, Ubisoft said "we have nothing to share at this time." Whatever the case, Ubisoft does a lot of cross-continent collaboration on its games, with 14 studios lending Ubisoft Montreal a hand on Assassin's Creed Valhalla. The newly announced Assassin's Creed Infinity will be the first jointly developed by the series' main studios, Ubisoft Quebec and Montreal.
Update, July 9: Added comment from Ubisoft.
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Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.