RuneScape creator unveils new MMO after 10 years of development: 'At times it has felt like an insurmountably ambitious task'

Game designer Andrew Gower, who created the legendary, still-active RuneScape MMO with his brother Paul in the early 2000s, has just unveiled a new MMO, and it's releasing this year.

Brighter Shores has been in development for 10 years, according to Gower's studio, Fen Research. It aims to provide "a relaxing respite from daily life," casting players first as town guards in a "cozy" fantasy world—but not so cozy that the whole game is about snoozing next to a portcullis. Players' concerns will quickly reach "far beyond the town walls."

Fen Research promises some twists on MMO staples. The character classes are new—"Cryoknight, Hammermage, or Guardian"—and without going into details, the studio says it seeks to minimize "the 'grindy' gameplay often found in the genre."

Like RuneScape, Brighter Shores won't just be about fighting. Players will be able to take up "a huge number of" professions, including fisher, forager, chef, woodcutter, miner, alchemist, stonemason, merchant, blacksmith, "and many more."

I like the look of it: old-school RuneScape flavor with crisp, understated environments arranged on a tabletop-like grid. It's built on Fen Research's custom Fenforge engine, and the developer says it'll continuously expand the game after launch with new episodes that add "unique side quests, professions, and lands" while "advancing the central story." Paul Gower is the game's narrative designer.

"Creating this game has been a real labor of love," said Andrew Gower in a written statement. "At times it has felt like an insurmountably ambitious task, so it's amazing to finally see it coming together in the way I hoped. I can't wait to see the world full of players enjoying what we have created."

Brighter Shores will be free-to-play when it releases on PC and Mac via Steam, with a premium pass that adds additional quests, professions, and features such as player-to-player trading. Its current release window is Q3 2024—so, sometime between this July and September.

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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