Final Fantasy 14
Latest about Final Fantasy 14

Final Fantasy 14 director Yoshi-P admits 'our quality of service has declined recently' and 'we got used to things a bit too much and got comfortable'
By Mollie Taylor published
news It's been a rough year for the critically acclaimed MMO.

Final Fantasy 14 is doing what it should have done 6 years ago and fulfilling its promise to let every race wear hats
By Mollie Taylor published
news Hrothgar and Viera are finally getting hat privilege.

Final Fantasy 14 is making it easier to enter its latest dungeon so you can stop spending half an hour playing 'instance gacha'
By Mollie Taylor published
news Occult Crescent makes it mighty difficult to get 48 players in one room.

Despite bankrolling Square Enix, 'cost' is somehow the reason Final Fantasy 14's newest raid (which has only been cleared 400 times in 23 days) wasn't given an easier version
By Harvey Randall published
News CS3's got its priorities all backwards.

FF14 'stalker plugin' PlayerScope shut down after creator says they were sent a cease & desist—though that's not quite the end of it
By Harvey Randall published
News As long as the vulnerability exists, there's a problem.

FF14 unofficial census finds what we were all pretty much feeling—before patch 7.25, Dawntrail's playerbase has likely been on the decline
By Harvey Randall published
News Nearly 12 months for somethin' to do.

All quests, ranks, and rewards for the Mamool Ja Allied Society in Final Fantasy 14
By Andrea Shearon published
Trusted Dawntrail's second allied society makes leveling gatherers a little easier.

Final Fantasy 14's Occult Crescent makes the game feel like an MMO again
By Mollie Taylor published
Phantom fun I forgot this was the whole point.
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