Call of Duty: Ghosts patch lowers 6GB RAM requirement, adds e-sports features
Previously, I'd assumed Call of Duty: Ghosts' heavy RAM requirement was there because loading a nice dog was a memory intensive procedure. Either that's not the case or canine computer tech is becoming increasingly advanced, because a new multiplayer patch has lowered the game's 6GB RAM restriction. Now you'll only need 4GB of memory juice to access the multiplayer portion, which should naturally mean more dogs chewing on more throats. Hooray?
The exact purpose of the update isn't entirely clear, with Infinity Ward planning to release the official patch notes later today . What the community have found is that, not only is the game mysteriously less RAM intensive, but that the e-sports features - originally thought to appear as part of the next MLG Championship - have made an early appearance.
Both Blitz and Search & Destroy modes have been updated with hard-coded rulesets, available to use in private matches. Players are also given the ability to set weapon, equipment and perk restrictions while using the e-sports functionality. In addition, a Broadcaster mode provides access to a new set of camera tools, including first-person, third-person and over-the-shoulder viewing modes.
Thanks, MP1st .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
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