
The Mount and Blade empire began with a forum post
Class of 2008 The modest beginnings of a game whose developers just wanted to get swordfighting right.
Class of 2008 The modest beginnings of a game whose developers just wanted to get swordfighting right.
Deep dive What is true anti-consumer behavior? We break down platform exclusivity, preorders, loot boxes, downgrades, and more.
Best of In my defence, I didn't intend for it to end up this way. I don't think anyone living in rural Cheshire ever really intends to get into child exploitation.
privacy Anonymous play data is a vital part of modern game design for indies and big-budget games alike.
Total Package From evil skaven scientists to giant bronze bulls, here's what you should buy.
Proving time A look at the best and worst loaves through the ages.
Notorious N-A-P Sleeps-on-Bridges does exactly what his name suggests, and has inspired hundreds of bridge-sleeping followers.
Dream Master With his Final Fantasy 7 tribute Black Materia: The Remake, Mega Ran came full circle to the game that launched his career.
Critical Role Critical Role's Matthew Mercer and Taliesin Jaffe share stories and advice about dealing with player character deaths.
chosen ones From time-saving fixes to terrifying AI overhauls.
Satanic Majesties (But hey, c'mon, who doesn't like Doom?)
Choo Choo Whether or not they succeeded, these games were blown way out of proportion.
My jams Indie games can take us to an unreal '80s that never was.
strange things We look back at some of the most abrupt, bizarre, and pleasantly surprising endings in PC gaming.
Radio play In which radio hits in games hit us harder than we could have ever expected.
fantastic beasts The foes we will never forget.
Road hog An interview with the creator of the classic LucasArts adventure.