Have you ever been playing Call of Duty when... OK, yeah, stupid question. Start again. DID you ever play Call of Duty once and think "Man, I really wish I wasn't shooting middle-eastern terrorists. I just want to shoot demonic freaks from Hell!"? Well your wish can come true if you head over to the severs of Doom II (yes, they're still there) where a mod is currently playing that adjusts sounds and gun models from the old 1990's originals to something with a bit more of a Modern Warfare flavour. Real Guns Advanced 2 can be found on Skulltag 18.104.22.168:10672.
Brett Sanderson. You probably wouldn't recognise him at first (on account that he doesn't have a face), but hang around him a little while and things will start to feel a bit more familiar. His identity will probably click around about the time when those two black metal balls he has in his hands explode, reducing you to little more than bonemeal and a splatter of crimson. "Oh yes!" you'll think in your last moments. "I remember you! You're THAT guy from Serious Sam ! The one that screams and runs right at you!"
If you've played any old school Battlefield games, chances are there's a warm fuzzy place in your heart for Wake Island. One of DICE's most popular maps, it's getting a spectacular make over for Battlefield 3. Lesser known is the fact it's also getting a make over for Battlefield Heroes too, albeit one of a far more colourful nature. Cue that jolly whistling theme tune and Tonka toy Spitfires blasting each other apart over a very green looking island.
Far Cry 2 is beloved by several members of the PCG team, and for good reason. Despite the exceptionally annoying relentlessness of every enemy wanting your blood the moment they hear you step on a twig, it's a beautifully designed wonder that immerses you the the fullest extent possible. Far Cry 3 perhaps doesn't share its predecessors lofty ambition, but its recognition of FC2's short-comings means that it will be potentially the middle-ground between the first and second game's visions. A free-roaming tropical expanse that offers significant choice without making the exploration a grinding chore. This latest demo from behind the doors at E3 shows one of the numerous ways of tackling this scenario; making a spectacle by zip-lining into an enemy base whilst firing off rounds from a pistol. Kick-ass? We think so.
We love bombastic combat involving zip-lines, but going a slightly more tactical way is something we like to do too. That's the beauty of games; with just a disc swap or double click in Steam, we can experience entirely new combat scenarios. The one we'll soon be taking on is that of Deus Ex: Human Revolution, and the latest Developer Diary focuses on the game's varied approach to combat. Showing off some close-quarters and ranged options, the video also demonstrates some of the user interface, and you can grab a look-see at the inventory (still sporting an old-school grid layout) and the upgrade screen where you'll spend your Praxis points on augmentations. The one where you can launch tiny mines from your limbs looks particularly attractive if you're into mass close-range slaughter.
Portal was arguably one of the most quoted games of 2007/8, with "The cake is a lie!" plastered on every forum in all corners of the interwebz. Portal 2 took on its older sibling's legacy with rants about potato power, but more popular was the fast-paced spiel from the game's various personality cores. You can listen to every quote from the Space sphere here , should your mind be able to cope with it.
Finally, do you love cats? Our editor Tim loves cats. He once told me in a pub how much he loves his cat. Well Tim, is your cat as bad-ass as Medal of Honor Cat ? Well, is he? IS HE?