GPU
Latest about GPU

I've tested Resident Evil Requiem with different GPUs and different drivers, but cannot replicate the massive performance loss some PC gamers are reporting
By Jess Kinghorn published
News Curiouser, and curiouser.

In yet another twist in the US-China chip export fiasco, it seems like America may limit the number of H200 AI chips being sent to China
By James Bentley published
News The tit-for-tat doesn't seem done yet.

Nvidia's RTX 5070 leaps to top of the Steam Hardware Survey but something looks fishy in the figures
By Jeremy Laird published
News Yep, it's probably China again, but maybe not just the usual Lunar New Year holiday buzz.

Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy
By Nick Evanson published
News And happy devs mean better games, right? Right??

Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games
By Nick Evanson published
The price of perfection Ray tracing? Pffft, easy peasy now.

You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think
By Nick Evanson published
News Now this is an AI use case I can get fully behind.

New Intel graphics driver claims a remarkable 35% performance boost for Panther Lake's nifty little iGPU in Witcher 3 at 1080p
By Jeremy Laird published
News Ye olde Arc A770 gets some fps upgrades, too.

Nvidia reports a truly astonishing $193.7 billion in annual data center revenue in its latest earnings call, up 75% year on year, while little old gaming brought in $16 billion
By Andy Edser published
News I think it's obvious why us gamers are perhaps not team green's top priority right now.
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