Another Warhammer game's license runs out as Warhammer Quest announces its delisting on Steam

Adventurers are trapped at a dungeon intersection by a motley variety of monsters
(Image credit: Chilled Mouse)

"New sales of Warhammer Quest will end shortly on Steam", a recent news post for the turn-based dungeon crawler tersely says. "Thanks for all your support for this game over the years." Released in 2015, Warhammer Quest is an adaptation of Games Workshop's tabletop game of the same name. A sort of Advanced Advanced Heroquest, it's a halfway step between board game and RPG that combines a gloomy, dangerous underworld with an only slightly less gloomy overworld where you recuperate in town and story beats play out.

Unfortunately, like so many licensed games, its lifespan is on a timer. Responding to disappointed comments from players on the Steam forum, the official Chilled Mouse account said, "I don't think it's appropriate (or probably even allowed under our agreement with them) to discuss the details of the license. But I can say that Games Workshop have been fantastic partners on this game for us, they have been very generous with the interpretation of the agreement and I really think you're being unfair on them. All good things come to an end eventually."

Chilled Mouse also clarified that Warhammer Quest 2 "is not tied to this announcement" and will remain on sale, though it hasn't said when sales will end, if it will be put on discount before then, or whether Warhammer Quest will be removed from GOG as well, and hasn't replied to requests for comment.

The delisting of Warhammer Quest follows the removal of Warhammer 40,000: Space Wolf on October 12, and last year saw Warhammer 40,000: Regicide and Age of Sigmar: Champions both get delisted—the latter only three years after release. It's brutal out there for licensed games.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.