Every so often, PC gamers want to step away from the desk and play some games in the living room.
Previously Ouya-exclusive knockabout archery multiplayer game TowerFall is coming to PC, as we already mentioned several times over the last few months. However, until now we haven't had a video to back up our outrageous claims. Now we do, along with a title: the pleasantly oxymoronic TowerFall Ascension. What new stuff is in this belated PC (and *cough* PS4) version? Well, co-op for one thing,
Indie platformer TowerFall may land on PC as early as January, according to comments made by the game's creator Matt Thorson to Shacknews. Previously exclusive to the Ouya system, TowerFall won the Media Choice Award Sunday at the IndieCade Games Festival and still looks set to include at least some of the new content we first heard about back in August.
As previously announced, the PC version of the Towerfall - the Ouya's 2D multiplayer archery battler - will feature plenty of new content. At the time, it hadn't been revealed what that would entail, but in a recent interview, the game's creator Matt Thorson has pierced through the confusion with a round-up of potential features - including new towers and a singleplayer campaign.
The PAX 10, a select group of outstanding indie games featured each year at PAX Prime in Seattle, has been announced. Among the list are some recent stand-outs like Gunpoint and Rogue Legacy, but also some lesser-known upcomers like Lovers in a Dangerous Spacetime and chemistry-puzzler Sokobond.
If there's one Ouya title we wanted to see break free from the confines of console exclusivity, it was TowerFall—and hey, it looks like we just might have got our wish! Matt Thorson, developer of the bouncy, pixelly, multiplayer-brawly thing, has tweeted that a PC version is indeed in development—and it's going to include new content, too.
At GDC, we spend most of our time ogling industry legends and running madly from one amazing talk to another—but what we don't always get time to do is see lots of indie games, except in passing, and we're running so fast they're all red-shifted and wrong. Thankfully, the Indie Mixer allows a chance to quickly experience lots of games without the commitment of a single embarassing preview—a bit