Dishonored is due to arrive on October 9 in the US, October 11 in Australia, and October 12 in Europe. That's when we'll get to jump into the town of Dunwall and begin an inventive murder spree in an an ominous old town designed by Half-Life 2 artist, Viktor Antonov. Years of pre-production research and design went into crafting that city, so it'd be nice to be able to see those dusty alleyways on maximum settings. Luckily, the Dishonored system requirements have been posted on the Dishonored Facebook page with a list of minimum and recommended specs. Here they are.
Emergent assassin sim Dishonored will be available to buy on October 9 in North America, October 11 in Australia and October 12 in Europe.
It's exciting news. Over the course of the last few months Dishonored has gone from being a promising but mysterious shooter to one of the most exciting games of the year. Designers Harvey Smith and Raf Colantonio aim to bring the tough close quarters combat of Dark Messiah of Might and Magic and the sandbox magic of Deus Ex together in one world. Half-Life 2 artist Viktor Antonov provides the backdrop, a gorgeous, sinister city called Dunwall. It's a crumbling, totalitarian warren influenced by the architecture of old London, plagued with rats and powered by volatile whale oil.
Bethesda announce that they have a brand new game in the works. It's called Dishonored. Almost nothing's been revealed about it so far but we're already excited.
Here's why. The co-creatiive director of Dishonored is Harvey Smith, lead designer of a little game called Deus Ex. The lead artist on Dishonored is Viktor Antonov, famous for his work on Half Life 2. Dishonored is being developed by first person orc-impaler Dark Messiah: Heroes of Might and Magic, and will also be a first person action game.
Mentally combine what those facts might mean, and you have a recipe for something very interesting indeed. A new Dishonored website has launched, though there's hardly anything there. Yet.
Dishonored is set to be released next year.