Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Outlander. Here are the Embermage, the Engineer and the the Berserker.
Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Embermage. Here are the Engineer and the the Berserker.
Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Engineer. Here's the Berserker.
Just as the office's Diablo 3 excitement was reaching fever pitch, a beta appears: Torchlight 2! And oh look, it's really, really good. Forget the rivalry, anyone who likes clicking on monsters has two games to buy this year. Let me show you what each of the classes are like to play, and talk a bit about how they work. Above, The Berserker!
You can buy Torchlight 2 now, if you'd like. The Steam product page for the game just went live. $19.99 will reserve your place in the imaginary digital line when the game releases this summer (allegedly about a month after Diablo III), and you'll also receive a copy of Runic's original Torchlight for free immediately.
Runic CEO Max Schaefer reckons that Torchlight 2 has a few key features that'll help it stand against Blizzard's monolithic, mega-budget sequel, Diablo 3. He tells Joystiq that Torchlight 2's offline mode, mod support, LAN support and lower price point are all factors that could tempt action RPG fans over to their side, but the timing of Torchlight 2's release is important.
"Well, I'm sure you've noticed Diablo has announced a date. So, we don't want to fall right on that," Schaefer told Joystiq. "The real answer is when [Torchlight 2] is finished, is Diablo 3 right now? Then we'll wait."
In fact, Schaefer reckons that the ideal time to drop would be one month after Diablo 3, but if the game isn't ready, Runic won't be rushing it out of the door to meet that target.
There were only two official pet options in the original Torchlight: cats and dogs (though modders added more). Torchlight 2 will have many more options, from small domestic cats to flying hawks. The goggled ferret that was exclusive to the boxed version of Torchlight 2 will also make a return, and we'll even be able to recruit odd-but-cute beaked velociraptor creatures called "Chakawarys" to eat enemies and sell off spare treasure to bewildered merchants.
The new pets were revealed on the Torchlight 2 site, along with a series of new screenshots and a video of each pet set to some strangely unsettling music. It's good to see Runic expanding on the pet system, which was one of the standout original features of the first Torchlight, but with Diablo 3 closing in, will Torchlight 2 be able to compete? Ponder that as you look over these moving images of adorable creatures. Which one's your favourite?
The Embermage is the fourth role to be revealed for Torchlight 2. The magic user joins the Berserker, the Outlander and the Engineer as the final character class, and can wield the power of the elements against Torchlight 2's enemies. The elements of fire, ice and lightning, that is, not Boron, Potassium and Hydrogen and the like, though a mage with mastery over the periodic table is an intriguing idea.
It's been a very busy year for PC news at E3. All last week we were bombarded with new trailers, announcements, screenshots and interviews from LA. We got to see some of the most exciting games of the next few years demoed right before our eyes. You can find all of our E3 2011 posts right here. If you don't fancy clicking through five days of madness, we've compiled the biggest stories of this year's conference into one post with links to all the best trailers, screens and stories of the show.
After getting hands-on with Torchlight 2's brawlin', just-announced Berserker class at E3, I had a chat with Runic Games' CEO, Max Schaefer about T2's just-announced LAN support, Runic's refreshing attitude about DRM and piracy (and why "millions," of illegal downloads in China don't bother him) and the the possibility of 50-player multiplayer.
If you're as excited for Torchlight 2 as we are then you'll want to head over to Runic's brand new developer blog. Lead designer Patrick Blank has posted eight brand new screenshots of Torchlight 2 there, along with a detailed explanation of the impressive tech behind the game's randomly generated levels. You'll find the latest info, the eight new screenshots embedded below.
Ever fought a Yakotaur? No? Well you're gonna. Runic Games has put up a page with a teaser concept painting of the half yak, half yeti beast along with five others you'll casually bump into while exploring the depths of Torchlight II's dungeons. The other five (manticore, witch, gargoyle, spectral dragon and Dwarven automata) are a little more conventional, but still cool lookin'. Runic is promising to unveil more every other week leading up to E3, so this page is worth bookmarking. Read on to see'em all here.
Originally scheduled for a Spring release, Torchlight 2 is now due July 2011. Runic Games told Digitial Spy that extra work on the interface for the Xbox port of the original has caused delays, but emphasised that the tweaks will improve the PC experience in the long run: "Having to do the extra work with the [Xbox] interface, has pushed us back a little bit, so we're probably talking July right now for Torchlight II... it's going great, however. We've actually got some optimisations and technical improvements that went into making the Xbox version that we've been able to go back and implement into Torchlight II for PC."
PC Gamer awarded the original Torchlight a whopping 89 percent. Read our extensive making of here.
What size is the human eyeball? Why aren't scientific measurements listed in American so we can understand them? What animal should always wear goggles? These questions, along with everything you wanted to know about PAX can be answered in the next 76 minutes of your life if you listen to this podcast. Don't tell me that you're not curious why a man was giving out diamonds to playtesters; what we thought of the great Houdini of PC gaming (Duke Nukem Forever), Red Orchestra: Heroes of Stalingrad and Torchlight 2 after playing them on the floor; what the most popular game was; and everything else that we saw, experienced, and even hope to forget about this year's fanfest in Seattle. You want to know; we want to tell you. So stop reading this and crank up the podcast.
Download it here!
Runic Games heard fans of Torchlight complaining about lack of multiplayer, and then went and made Torchlight 2. Check out the trailer below for footage of Torchlight 2's multiplayer in action.
Runic Games have just announced Torchlight 2. Frabjous day! Quick on our feet as always, we went back in time to schedule an interview with Max Schaefer and Travis Baldree, the company's founders and designers. They spoke to us about Torchlight 2's new co-operative multiplayer, classes, character customisation, setting, mods and undead bears.
Runic games has just announced Torchlight 2. It has co-operative multiplayer and undead bears! This much, any gaming website will tell you. What you won't get anywhere else (for about five minutes, at least) is this heapin' helpin' of concept art. We've got new characters with their new gear, new locales, and new, cheery-looking monsters and bad guys. Have a pore over them and then read our exclusive in-depth interview featuring the first information on the game. Remember, you can click to make the screens bigger.